| AkiyamaAnzai vs Jin | 16–39 | 29.09% |
| AkiyamaAnzai vs Hwoarang | 14–32 | 30.43% |
| AkiyamaAnzai vs King | 14–27 | 34.15% |
| AkiyamaAnzai vs Kazuya | 7–32 | 17.95% |
| AkiyamaAnzai vs Steve | 18–17 | 51.43% |
| AkiyamaAnzai vs Lili | 12–20 | 37.50% |
| AkiyamaAnzai vs Nina | 10–20 | 33.33% |
| AkiyamaAnzai vs Dragunov | 12–17 | 41.38% |
| AkiyamaAnzai vs Law | 7–19 | 26.92% |
| AkiyamaAnzai vs Eddy | 5–18 | 21.74% |
| AkiyamaAnzai vs Asuka | 5–16 | 23.81% |
| AkiyamaAnzai vs Clive | 10–10 | 50.00% |
| AkiyamaAnzai vs Yoshimitsu | 10–9 | 52.63% |
| AkiyamaAnzai vs Reina | 3–16 | 15.79% |
| AkiyamaAnzai vs Heihachi | 8–10 | 44.44% |
| AkiyamaAnzai vs Miary Zo | 9–9 | 50.00% |
| AkiyamaAnzai vs Lars | 7–7 | 50.00% |
| AkiyamaAnzai vs Leo | 6–7 | 46.15% |
| AkiyamaAnzai vs Raven | 7–6 | 53.85% |
| AkiyamaAnzai vs Zafina | 7–5 | 58.33% |
| AkiyamaAnzai vs Azucena | 6–6 | 50.00% |
| AkiyamaAnzai vs Jun | 3–8 | 27.27% |
| AkiyamaAnzai vs Xiaoyu | 6–3 | 66.67% |
| AkiyamaAnzai vs Bryan | 1–8 | 11.11% |
| AkiyamaAnzai vs Devil Jin | 5–4 | 55.56% |
| AkiyamaAnzai vs Lee | 1–8 | 11.11% |
| AkiyamaAnzai vs Victor | 2–7 | 22.22% |
| AkiyamaAnzai vs Alisa | 0–8 | 0.00% |
| AkiyamaAnzai vs Armor King | 2–6 | 25.00% |
| AkiyamaAnzai vs Kuma | 1–6 | 14.29% |
| AkiyamaAnzai vs Lidia | 5–2 | 71.43% |
| AkiyamaAnzai vs Paul | 1–5 | 16.67% |
| AkiyamaAnzai vs Claudio | 1–3 | 25.00% |
| AkiyamaAnzai vs Anna | 1–3 | 25.00% |
| AkiyamaAnzai vs Fahkumram | 3–1 | 75.00% |
| AkiyamaAnzai vs Leroy | 1–2 | 33.33% |
| AkiyamaAnzai vs Shaheen | 0–2 | 0.00% |
| AkiyamaAnzai vs Feng | 0–1 | 0.00% |
| AkiyamaAnzai vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.