| En Passant vs Kazuya | 191–134 | 58.77% |
| En Passant vs Bryan | 134–156 | 46.21% |
| En Passant vs Heihachi | 98–130 | 42.98% |
| En Passant vs King | 112–111 | 50.22% |
| En Passant vs Steve | 118–93 | 55.92% |
| En Passant vs Jin | 97–106 | 47.78% |
| En Passant vs Dragunov | 62–85 | 42.18% |
| En Passant vs Law | 75–63 | 54.35% |
| En Passant vs Reina | 68–64 | 51.52% |
| En Passant vs Paul | 51–74 | 40.80% |
| En Passant vs Hwoarang | 60–57 | 51.28% |
| En Passant vs Fahkumram | 61–46 | 57.01% |
| En Passant vs Devil Jin | 61–45 | 57.55% |
| En Passant vs Lili | 42–55 | 43.30% |
| En Passant vs Lee | 30–55 | 35.29% |
| En Passant vs Yoshimitsu | 34–38 | 47.22% |
| En Passant vs Xiaoyu | 32–37 | 46.38% |
| En Passant vs Asuka | 40–26 | 60.61% |
| En Passant vs Anna | 31–31 | 50.00% |
| En Passant vs Nina | 30–30 | 50.00% |
| En Passant vs Jack-8 | 25–33 | 43.10% |
| En Passant vs Jun | 28–30 | 48.28% |
| En Passant vs Alisa | 23–31 | 42.59% |
| En Passant vs Lars | 24–29 | 45.28% |
| En Passant vs Azucena | 26–26 | 50.00% |
| En Passant vs Feng | 16–31 | 34.04% |
| En Passant vs Eddy | 20–27 | 42.55% |
| En Passant vs Leroy | 22–23 | 48.89% |
| En Passant vs Victor | 16–25 | 39.02% |
| En Passant vs Armor King | 19–21 | 47.50% |
| En Passant vs Claudio | 13–18 | 41.94% |
| En Passant vs Clive | 14–14 | 50.00% |
| En Passant vs Leo | 7–18 | 28.00% |
| En Passant vs Kuma | 4–20 | 16.67% |
| En Passant vs Raven | 9–14 | 39.13% |
| En Passant vs Lidia | 11–12 | 47.83% |
| En Passant vs Shaheen | 7–11 | 38.89% |
| En Passant vs Panda | 2–4 | 33.33% |
| En Passant vs Zafina | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.