| StyLzZ mT vs Kazuya | 263–250 | 51.27% |
| StyLzZ mT vs Jin | 232–226 | 50.66% |
| StyLzZ mT vs Hwoarang | 223–196 | 53.22% |
| StyLzZ mT vs King | 207–188 | 52.41% |
| StyLzZ mT vs Bryan | 178–214 | 45.41% |
| StyLzZ mT vs Heihachi | 175–187 | 48.34% |
| StyLzZ mT vs Lars | 187–165 | 53.12% |
| StyLzZ mT vs Reina | 161–177 | 47.63% |
| StyLzZ mT vs Steve | 146–175 | 45.48% |
| StyLzZ mT vs Law | 183–132 | 58.10% |
| StyLzZ mT vs Lee | 154–146 | 51.33% |
| StyLzZ mT vs Lili | 141–135 | 51.09% |
| StyLzZ mT vs Devil Jin | 117–140 | 45.53% |
| StyLzZ mT vs Paul | 128–127 | 50.20% |
| StyLzZ mT vs Asuka | 117–136 | 46.25% |
| StyLzZ mT vs Dragunov | 117–126 | 48.15% |
| StyLzZ mT vs Azucena | 114–118 | 49.14% |
| StyLzZ mT vs Yoshimitsu | 137–90 | 60.35% |
| StyLzZ mT vs Leo | 97–112 | 46.41% |
| StyLzZ mT vs Raven | 104–98 | 51.49% |
| StyLzZ mT vs Victor | 91–93 | 49.46% |
| StyLzZ mT vs Nina | 88–94 | 48.35% |
| StyLzZ mT vs Jun | 85–81 | 51.20% |
| StyLzZ mT vs Leroy | 81–81 | 50.00% |
| StyLzZ mT vs Feng | 71–82 | 46.41% |
| StyLzZ mT vs Lidia | 72–80 | 47.37% |
| StyLzZ mT vs Armor King | 64–84 | 43.24% |
| StyLzZ mT vs Eddy | 72–58 | 55.38% |
| StyLzZ mT vs Claudio | 51–69 | 42.50% |
| StyLzZ mT vs Miary Zo | 62–57 | 52.10% |
| StyLzZ mT vs Jack-8 | 48–64 | 42.86% |
| StyLzZ mT vs Fahkumram | 57–53 | 51.82% |
| StyLzZ mT vs Shaheen | 49–59 | 45.37% |
| StyLzZ mT vs Zafina | 48–59 | 44.86% |
| StyLzZ mT vs Clive | 53–51 | 50.96% |
| StyLzZ mT vs Xiaoyu | 47–55 | 46.08% |
| StyLzZ mT vs Alisa | 46–50 | 47.92% |
| StyLzZ mT vs Anna | 43–46 | 48.31% |
| StyLzZ mT vs Kuma | 32–43 | 42.67% |
| StyLzZ mT vs Panda | 15–26 | 36.59% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.