| BennyBlancoFTB2 vs Kazuya | 28–18 | 60.87% |
| BennyBlancoFTB2 vs Bryan | 26–19 | 57.78% |
| BennyBlancoFTB2 vs Steve | 31–14 | 68.89% |
| BennyBlancoFTB2 vs Reina | 21–18 | 53.85% |
| BennyBlancoFTB2 vs Jin | 21–14 | 60.00% |
| BennyBlancoFTB2 vs Heihachi | 22–11 | 66.67% |
| BennyBlancoFTB2 vs Lee | 20–10 | 66.67% |
| BennyBlancoFTB2 vs Law | 18–11 | 62.07% |
| BennyBlancoFTB2 vs Hwoarang | 19–10 | 65.52% |
| BennyBlancoFTB2 vs Jun | 14–12 | 53.85% |
| BennyBlancoFTB2 vs Leo | 17–8 | 68.00% |
| BennyBlancoFTB2 vs Lili | 13–10 | 56.52% |
| BennyBlancoFTB2 vs Eddy | 17–6 | 73.91% |
| BennyBlancoFTB2 vs King | 16–6 | 72.73% |
| BennyBlancoFTB2 vs Paul | 17–4 | 80.95% |
| BennyBlancoFTB2 vs Lars | 11–10 | 52.38% |
| BennyBlancoFTB2 vs Xiaoyu | 13–7 | 65.00% |
| BennyBlancoFTB2 vs Yoshimitsu | 15–4 | 78.95% |
| BennyBlancoFTB2 vs Azucena | 15–4 | 78.95% |
| BennyBlancoFTB2 vs Asuka | 12–6 | 66.67% |
| BennyBlancoFTB2 vs Feng | 10–8 | 55.56% |
| BennyBlancoFTB2 vs Nina | 11–7 | 61.11% |
| BennyBlancoFTB2 vs Dragunov | 14–3 | 82.35% |
| BennyBlancoFTB2 vs Lidia | 8–7 | 53.33% |
| BennyBlancoFTB2 vs Raven | 10–4 | 71.43% |
| BennyBlancoFTB2 vs Leroy | 5–6 | 45.45% |
| BennyBlancoFTB2 vs Clive | 7–4 | 63.64% |
| BennyBlancoFTB2 vs Devil Jin | 6–3 | 66.67% |
| BennyBlancoFTB2 vs Jack-8 | 4–4 | 50.00% |
| BennyBlancoFTB2 vs Alisa | 5–3 | 62.50% |
| BennyBlancoFTB2 vs Anna | 5–3 | 62.50% |
| BennyBlancoFTB2 vs Zafina | 6–1 | 85.71% |
| BennyBlancoFTB2 vs Miary Zo | 3–3 | 50.00% |
| BennyBlancoFTB2 vs Claudio | 4–1 | 80.00% |
| BennyBlancoFTB2 vs Fahkumram | 3–1 | 75.00% |
| BennyBlancoFTB2 vs Victor | 2–1 | 66.67% |
| BennyBlancoFTB2 vs Kuma | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.