| stabologist vs Armor King | 47–63 | 42.73% |
| stabologist vs Kazuya | 38–42 | 47.50% |
| stabologist vs Heihachi | 28–44 | 38.89% |
| stabologist vs King | 32–38 | 45.71% |
| stabologist vs Jin | 31–24 | 56.36% |
| stabologist vs Lili | 25–26 | 49.02% |
| stabologist vs Steve | 21–29 | 42.00% |
| stabologist vs Dragunov | 24–26 | 48.00% |
| stabologist vs Jun | 17–32 | 34.69% |
| stabologist vs Law | 14–30 | 31.82% |
| stabologist vs Asuka | 15–29 | 34.09% |
| stabologist vs Reina | 20–21–1 | 48.78% |
| stabologist vs Hwoarang | 20–21 | 48.78% |
| stabologist vs Bryan | 22–18 | 55.00% |
| stabologist vs Lars | 11–28 | 28.21% |
| stabologist vs Yoshimitsu | 17–20 | 45.95% |
| stabologist vs Victor | 18–19 | 48.65% |
| stabologist vs Azucena | 16–16 | 50.00% |
| stabologist vs Lidia | 16–16 | 50.00% |
| stabologist vs Devil Jin | 10–20–1 | 33.33% |
| stabologist vs Xiaoyu | 12–15 | 44.44% |
| stabologist vs Paul | 6–20 | 23.08% |
| stabologist vs Nina | 12–13 | 48.00% |
| stabologist vs Fahkumram | 11–14 | 44.00% |
| stabologist vs Lee | 14–10 | 58.33% |
| stabologist vs Eddy | 9–13 | 40.91% |
| stabologist vs Jack-8 | 7–11 | 38.89% |
| stabologist vs Claudio | 10–5 | 66.67% |
| stabologist vs Miary Zo | 7–8 | 46.67% |
| stabologist vs Alisa | 5–9 | 35.71% |
| stabologist vs Raven | 3–11 | 21.43% |
| stabologist vs Clive | 7–7 | 50.00% |
| stabologist vs Anna | 7–7 | 50.00% |
| stabologist vs Shaheen | 8–5 | 61.54% |
| stabologist vs Leroy | 7–6 | 53.85% |
| stabologist vs Leo | 7–5 | 58.33% |
| stabologist vs Feng | 2–5 | 28.57% |
| stabologist vs Zafina | 3–2 | 60.00% |
| stabologist vs Kuma | 3–0 | 100.00% |
| stabologist vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.