| ChimpMasterFlex vs Reina | 6–1 | 85.71% |
| ChimpMasterFlex vs King | 2–3 | 40.00% |
| ChimpMasterFlex vs Yoshimitsu | 0–4 | 0.00% |
| ChimpMasterFlex vs Lili | 1–3 | 25.00% |
| ChimpMasterFlex vs Leroy | 3–1 | 75.00% |
| ChimpMasterFlex vs Kazuya | 0–3 | 0.00% |
| ChimpMasterFlex vs Jun | 2–1 | 66.67% |
| ChimpMasterFlex vs Lars | 0–2 | 0.00% |
| ChimpMasterFlex vs Claudio | 2–0 | 100.00% |
| ChimpMasterFlex vs Eddy | 0–2 | 0.00% |
| ChimpMasterFlex vs Clive | 1–1 | 50.00% |
| ChimpMasterFlex vs Anna | 0–2 | 0.00% |
| ChimpMasterFlex vs Paul | 0–1 | 0.00% |
| ChimpMasterFlex vs Hwoarang | 0–1 | 0.00% |
| ChimpMasterFlex vs Bryan | 0–1 | 0.00% |
| ChimpMasterFlex vs Steve | 1–0 | 100.00% |
| ChimpMasterFlex vs Alisa | 0–1 | 0.00% |
| ChimpMasterFlex vs Nina | 0–1 | 0.00% |
| ChimpMasterFlex vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.