| Lil_D10 vs Lars | 2–3 | 40.00% |
| Lil_D10 vs Jin | 2–1 | 66.67% |
| Lil_D10 vs Steve | 2–1 | 66.67% |
| Lil_D10 vs Leroy | 2–1 | 66.67% |
| Lil_D10 vs Armor King | 0–3 | 0.00% |
| Lil_D10 vs Yoshimitsu | 0–2 | 0.00% |
| Lil_D10 vs Leo | 1–1 | 50.00% |
| Lil_D10 vs Reina | 2–0 | 100.00% |
| Lil_D10 vs Miary Zo | 2–0 | 100.00% |
| Lil_D10 vs Law | 0–1 | 0.00% |
| Lil_D10 vs King | 1–0 | 100.00% |
| Lil_D10 vs Bryan | 1–0 | 100.00% |
| Lil_D10 vs Devil Jin | 0–1 | 0.00% |
| Lil_D10 vs Lee | 0–1 | 0.00% |
| Lil_D10 vs Victor | 1–0 | 100.00% |
| Lil_D10 vs Lidia | 0–1 | 0.00% |
| Lil_D10 vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.