| goEasyOnMe vs Kazuya | 35–27 | 56.45% |
| goEasyOnMe vs Armor King | 32–30 | 51.61% |
| goEasyOnMe vs Jin | 39–17 | 69.64% |
| goEasyOnMe vs Bryan | 27–23 | 54.00% |
| goEasyOnMe vs Reina | 19–15 | 55.88% |
| goEasyOnMe vs Jun | 15–18 | 45.45% |
| goEasyOnMe vs Dragunov | 11–19 | 36.67% |
| goEasyOnMe vs Lars | 13–15 | 46.43% |
| goEasyOnMe vs Paul | 13–14 | 48.15% |
| goEasyOnMe vs Lidia | 17–6 | 73.91% |
| goEasyOnMe vs Law | 12–10 | 54.55% |
| goEasyOnMe vs King | 12–9 | 57.14% |
| goEasyOnMe vs Lili | 10–11 | 47.62% |
| goEasyOnMe vs Hwoarang | 13–7 | 65.00% |
| goEasyOnMe vs Yoshimitsu | 8–9 | 47.06% |
| goEasyOnMe vs Azucena | 7–10 | 41.18% |
| goEasyOnMe vs Heihachi | 8–9 | 47.06% |
| goEasyOnMe vs Devil Jin | 11–5 | 68.75% |
| goEasyOnMe vs Claudio | 10–6 | 62.50% |
| goEasyOnMe vs Lee | 6–10 | 37.50% |
| goEasyOnMe vs Eddy | 8–8 | 50.00% |
| goEasyOnMe vs Asuka | 8–7 | 53.33% |
| goEasyOnMe vs Clive | 6–9 | 40.00% |
| goEasyOnMe vs Steve | 7–7 | 50.00% |
| goEasyOnMe vs Fahkumram | 11–3 | 78.57% |
| goEasyOnMe vs Xiaoyu | 3–8 | 27.27% |
| goEasyOnMe vs Victor | 3–8 | 27.27% |
| goEasyOnMe vs Feng | 3–7 | 30.00% |
| goEasyOnMe vs Leo | 5–4 | 55.56% |
| goEasyOnMe vs Jack-8 | 2–6 | 25.00% |
| goEasyOnMe vs Miary Zo | 2–6 | 25.00% |
| goEasyOnMe vs Kuma | 5–2 | 71.43% |
| goEasyOnMe vs Nina | 3–3 | 50.00% |
| goEasyOnMe vs Raven | 4–1 | 80.00% |
| goEasyOnMe vs Anna | 3–2 | 60.00% |
| goEasyOnMe vs Alisa | 0–4 | 0.00% |
| goEasyOnMe vs Panda | 1–3 | 25.00% |
| goEasyOnMe vs Zafina | 2–2 | 50.00% |
| goEasyOnMe vs Leroy | 2–0 | 100.00% |
| goEasyOnMe vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.