Name history
| yigal | |
| heihachi sucks | |
| SERIAL CUDDLER | |
| BAGUETTE KING | |
| RETARTED PLAYER | |
| DINK SMALLWOOD | |
| Taido Pupil | |
| Taido Junkie | |
| Dink Smallwood | |
| SERIOUS BUSNESS |
| yigal vs Kazuya | 113–97 | 53.81% |
| yigal vs King | 102–72 | 58.62% |
| yigal vs Bryan | 64–84 | 43.24% |
| yigal vs Jin | 75–72 | 51.02% |
| yigal vs Reina | 95–51 | 65.07% |
| yigal vs Dragunov | 48–59 | 44.86% |
| yigal vs Hwoarang | 42–60 | 41.18% |
| yigal vs Steve | 42–56 | 42.86% |
| yigal vs Heihachi | 58–39 | 59.79% |
| yigal vs Lili | 43–50 | 46.24% |
| yigal vs Clive | 38–47 | 44.71% |
| yigal vs Law | 37–38 | 49.33% |
| yigal vs Yoshimitsu | 30–43 | 41.10% |
| yigal vs Paul | 29–43 | 40.28% |
| yigal vs Jun | 33–38 | 46.48% |
| yigal vs Eddy | 23–48 | 32.39% |
| yigal vs Fahkumram | 26–40 | 39.39% |
| yigal vs Devil Jin | 25–36 | 40.98% |
| yigal vs Feng | 32–29 | 52.46% |
| yigal vs Lars | 20–36 | 35.71% |
| yigal vs Asuka | 22–32 | 40.74% |
| yigal vs Claudio | 19–31 | 38.00% |
| yigal vs Xiaoyu | 27–21 | 56.25% |
| yigal vs Nina | 22–23 | 48.89% |
| yigal vs Lee | 14–30 | 31.82% |
| yigal vs Leroy | 26–17 | 60.47% |
| yigal vs Azucena | 17–25 | 40.48% |
| yigal vs Alisa | 15–22 | 40.54% |
| yigal vs Armor King | 13–22 | 37.14% |
| yigal vs Victor | 11–21 | 34.38% |
| yigal vs Jack-8 | 15–11 | 57.69% |
| yigal vs Raven | 11–14 | 44.00% |
| yigal vs Zafina | 12–10 | 54.55% |
| yigal vs Shaheen | 14–7 | 66.67% |
| yigal vs Anna | 9–10 | 47.37% |
| yigal vs Miary Zo | 8–11 | 42.11% |
| yigal vs Leo | 9–7 | 56.25% |
| yigal vs Lidia | 10–5 | 66.67% |
| yigal vs Kuma | 2–7 | 22.22% |
| yigal vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.