Name history
| yuile | |
| 蛇口運搬スタッフ | |
| はしもと風神拳かんな | |
| ヌシゆいる@PMT | |
| ゆいる@PMT | |
| はしもと風神拳かんな@PMT | |
| ㋣㋚㋨㋞@PMT | |
| ゆいる@PMT | |
| 螺旋幻魔脚ゆいる@PMT | |
| ゆいる1123 |
| yuile vs Bryan | 273–209 | 56.64% |
| yuile vs Kazuya | 241–212 | 53.20% |
| yuile vs Dragunov | 219–135 | 61.86% |
| yuile vs Jin | 187–133 | 58.44% |
| yuile vs Steve | 190–122 | 60.90% |
| yuile vs Reina | 191–109 | 63.67% |
| yuile vs Paul | 152–139 | 52.23% |
| yuile vs Hwoarang | 163–119 | 57.80% |
| yuile vs Asuka | 175–107 | 62.06% |
| yuile vs King | 164–113 | 59.21% |
| yuile vs Armor King | 120–114 | 51.28% |
| yuile vs Heihachi | 110–112 | 49.55% |
| yuile vs Law | 130–91 | 58.82% |
| yuile vs Lars | 131–89–1 | 59.55% |
| yuile vs Devil Jin | 110–99 | 52.63% |
| yuile vs Jun | 131–77 | 62.98% |
| yuile vs Lidia | 111–94 | 54.15% |
| yuile vs Feng | 115–85 | 57.50% |
| yuile vs Lili | 120–71 | 62.83% |
| yuile vs Nina | 117–72 | 61.90% |
| yuile vs Victor | 96–85 | 53.04% |
| yuile vs Lee | 103–73 | 58.52% |
| yuile vs Jack-8 | 78–91 | 46.15% |
| yuile vs Yoshimitsu | 89–78 | 53.29% |
| yuile vs Azucena | 88–78 | 53.01% |
| yuile vs Claudio | 97–65 | 59.88% |
| yuile vs Clive | 80–76 | 51.28% |
| yuile vs Miary Zo | 85–67 | 55.92% |
| yuile vs Leo | 88–53 | 62.41% |
| yuile vs Leroy | 58–75 | 43.61% |
| yuile vs Alisa | 73–56 | 56.59% |
| yuile vs Anna | 74–44 | 62.71% |
| yuile vs Fahkumram | 56–60 | 48.28% |
| yuile vs Xiaoyu | 73–35 | 67.59% |
| yuile vs Shaheen | 64–43 | 59.81% |
| yuile vs Zafina | 56–44 | 56.00% |
| yuile vs Eddy | 46–38 | 54.76% |
| yuile vs Raven | 43–38 | 53.09% |
| yuile vs Kuma | 39–40 | 49.37% |
| yuile vs Panda | 20–23 | 46.51% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.