| HansGachio vs Kazuya | 119–126 | 48.57% |
| HansGachio vs Armor King | 110–98 | 52.88% |
| HansGachio vs Jin | 90–84 | 51.72% |
| HansGachio vs Steve | 79–70 | 53.02% |
| HansGachio vs Reina | 71–74 | 48.97% |
| HansGachio vs King | 65–60 | 52.00% |
| HansGachio vs Heihachi | 54–67 | 44.63% |
| HansGachio vs Bryan | 64–53 | 54.70% |
| HansGachio vs Hwoarang | 61–54 | 53.04% |
| HansGachio vs Law | 52–56 | 48.15% |
| HansGachio vs Dragunov | 53–52 | 50.48% |
| HansGachio vs Paul | 46–47 | 49.46% |
| HansGachio vs Miary Zo | 44–48 | 47.83% |
| HansGachio vs Fahkumram | 51–39 | 56.67% |
| HansGachio vs Devil Jin | 41–42 | 49.40% |
| HansGachio vs Lili | 32–45 | 41.56% |
| HansGachio vs Yoshimitsu | 37–32 | 53.62% |
| HansGachio vs Feng | 29–32 | 47.54% |
| HansGachio vs Lidia | 21–32 | 39.62% |
| HansGachio vs Asuka | 22–30 | 42.31% |
| HansGachio vs Lee | 24–27 | 47.06% |
| HansGachio vs Victor | 26–25 | 50.98% |
| HansGachio vs Jun | 20–30 | 40.00% |
| HansGachio vs Anna | 28–20 | 58.33% |
| HansGachio vs Nina | 25–19 | 56.82% |
| HansGachio vs Lars | 18–22 | 45.00% |
| HansGachio vs Clive | 20–20 | 50.00% |
| HansGachio vs Leroy | 13–26 | 33.33% |
| HansGachio vs Eddy | 16–18 | 47.06% |
| HansGachio vs Azucena | 17–16 | 51.52% |
| HansGachio vs Xiaoyu | 14–15 | 48.28% |
| HansGachio vs Alisa | 16–13 | 55.17% |
| HansGachio vs Leo | 17–9 | 65.38% |
| HansGachio vs Raven | 9–11 | 45.00% |
| HansGachio vs Jack-8 | 8–11 | 42.11% |
| HansGachio vs Claudio | 6–13 | 31.58% |
| HansGachio vs Zafina | 4–12 | 25.00% |
| HansGachio vs Shaheen | 7–7 | 50.00% |
| HansGachio vs Kuma | 2–7 | 22.22% |
| HansGachio vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.