| renaissance vs Bryan | 70–82 | 46.05% |
| renaissance vs Dragunov | 61–60 | 50.41% |
| renaissance vs Hwoarang | 64–54 | 54.24% |
| renaissance vs King | 47–68–1 | 40.87% |
| renaissance vs Paul | 56–52 | 51.85% |
| renaissance vs Kazuya | 55–51 | 51.89% |
| renaissance vs Reina | 39–66 | 37.14% |
| renaissance vs Asuka | 60–41 | 59.41% |
| renaissance vs Lili | 53–46 | 53.54% |
| renaissance vs Steve | 45–50 | 47.37% |
| renaissance vs Victor | 43–48 | 47.25% |
| renaissance vs Law | 50–39 | 56.18% |
| renaissance vs Yoshimitsu | 31–49 | 38.75% |
| renaissance vs Lars | 31–46 | 40.26% |
| renaissance vs Jin | 37–37 | 50.00% |
| renaissance vs Feng | 32–37 | 46.38% |
| renaissance vs Devil Jin | 35–30 | 53.85% |
| renaissance vs Alisa | 31–31 | 50.00% |
| renaissance vs Nina | 35–27 | 56.45% |
| renaissance vs Xiaoyu | 37–24 | 60.66% |
| renaissance vs Jun | 29–29 | 50.00% |
| renaissance vs Heihachi | 25–32 | 43.86% |
| renaissance vs Azucena | 23–31 | 42.59% |
| renaissance vs Eddy | 23–26 | 46.94% |
| renaissance vs Lidia | 22–27 | 44.90% |
| renaissance vs Claudio | 14–33 | 29.79% |
| renaissance vs Leo | 14–29 | 32.56% |
| renaissance vs Lee | 16–26 | 38.10% |
| renaissance vs Leroy | 19–21 | 47.50% |
| renaissance vs Jack-8 | 16–23 | 41.03% |
| renaissance vs Zafina | 16–21 | 43.24% |
| renaissance vs Kuma | 19–16 | 54.29% |
| renaissance vs Raven | 12–15 | 44.44% |
| renaissance vs Shaheen | 14–11 | 56.00% |
| renaissance vs Clive | 9–12 | 42.86% |
| renaissance vs Panda | 6–7 | 46.15% |
| renaissance vs Anna | 4–4 | 50.00% |
| renaissance vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.