| ChairDeath vs Kazuya | 38–30 | 55.88% |
| ChairDeath vs Reina | 45–21 | 68.18% |
| ChairDeath vs Jin | 37–26 | 58.73% |
| ChairDeath vs Heihachi | 29–22 | 56.86% |
| ChairDeath vs King | 34–15 | 69.39% |
| ChairDeath vs Steve | 27–20 | 57.45% |
| ChairDeath vs Bryan | 23–20 | 53.49% |
| ChairDeath vs Hwoarang | 21–17 | 55.26% |
| ChairDeath vs Law | 18–17 | 51.43% |
| ChairDeath vs Dragunov | 16–15 | 51.61% |
| ChairDeath vs Eddy | 14–17 | 45.16% |
| ChairDeath vs Victor | 16–12 | 57.14% |
| ChairDeath vs Asuka | 14–12 | 53.85% |
| ChairDeath vs Lili | 15–10 | 60.00% |
| ChairDeath vs Azucena | 15–10 | 60.00% |
| ChairDeath vs Yoshimitsu | 14–9 | 60.87% |
| ChairDeath vs Jun | 13–10 | 56.52% |
| ChairDeath vs Xiaoyu | 14–7 | 66.67% |
| ChairDeath vs Lars | 10–11 | 47.62% |
| ChairDeath vs Nina | 11–9 | 55.00% |
| ChairDeath vs Lee | 11–8 | 57.89% |
| ChairDeath vs Clive | 10–9 | 52.63% |
| ChairDeath vs Leo | 9–8 | 52.94% |
| ChairDeath vs Paul | 9–7 | 56.25% |
| ChairDeath vs Alisa | 10–6 | 62.50% |
| ChairDeath vs Jack-8 | 7–7 | 50.00% |
| ChairDeath vs Leroy | 7–7 | 50.00% |
| ChairDeath vs Feng | 8–4 | 66.67% |
| ChairDeath vs Claudio | 4–7 | 36.36% |
| ChairDeath vs Devil Jin | 7–3 | 70.00% |
| ChairDeath vs Lidia | 4–6 | 40.00% |
| ChairDeath vs Shaheen | 5–4 | 55.56% |
| ChairDeath vs Miary Zo | 5–4 | 55.56% |
| ChairDeath vs Armor King | 7–1 | 87.50% |
| ChairDeath vs Fahkumram | 3–4 | 42.86% |
| ChairDeath vs Panda | 3–3 | 50.00% |
| ChairDeath vs Raven | 3–3 | 50.00% |
| ChairDeath vs Kuma | 1–4 | 20.00% |
| ChairDeath vs Zafina | 3–2 | 60.00% |
| ChairDeath vs Anna | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.