| naneunjelo vs Kazuya | 142–98 | 59.17% |
| naneunjelo vs Heihachi | 125–95 | 56.82% |
| naneunjelo vs Bryan | 113–97 | 53.81% |
| naneunjelo vs Dragunov | 83–86 | 49.11% |
| naneunjelo vs Hwoarang | 83–70–1 | 54.25% |
| naneunjelo vs Jin | 82–67 | 55.03% |
| naneunjelo vs Paul | 84–56 | 60.00% |
| naneunjelo vs Reina | 84–50 | 62.69% |
| naneunjelo vs Steve | 70–62 | 53.03% |
| naneunjelo vs King | 74–50 | 59.68% |
| naneunjelo vs Lili | 68–51 | 57.14% |
| naneunjelo vs Lidia | 63–46 | 57.80% |
| naneunjelo vs Asuka | 64–43 | 59.81% |
| naneunjelo vs Devil Jin | 54–44 | 55.10% |
| naneunjelo vs Clive | 51–45 | 53.12% |
| naneunjelo vs Jun | 59–34 | 63.44% |
| naneunjelo vs Azucena | 46–45 | 50.55% |
| naneunjelo vs Jack-8 | 42–48 | 46.67% |
| naneunjelo vs Lars | 39–49 | 44.32% |
| naneunjelo vs Lee | 42–43 | 49.41% |
| naneunjelo vs Law | 50–34 | 59.52% |
| naneunjelo vs Yoshimitsu | 41–38 | 51.90% |
| naneunjelo vs Victor | 48–27 | 64.00% |
| naneunjelo vs Eddy | 40–31 | 56.34% |
| naneunjelo vs Feng | 42–28 | 60.00% |
| naneunjelo vs Leroy | 40–29 | 57.97% |
| naneunjelo vs Xiaoyu | 34–25 | 57.63% |
| naneunjelo vs Nina | 33–25 | 56.90% |
| naneunjelo vs Claudio | 31–26 | 54.39% |
| naneunjelo vs Alisa | 34–19 | 64.15% |
| naneunjelo vs Miary Zo | 30–19 | 61.22% |
| naneunjelo vs Raven | 20–22 | 47.62% |
| naneunjelo vs Leo | 16–24 | 40.00% |
| naneunjelo vs Zafina | 19–19 | 50.00% |
| naneunjelo vs Anna | 24–12 | 66.67% |
| naneunjelo vs Kuma | 22–12 | 64.71% |
| naneunjelo vs Shaheen | 12–14 | 46.15% |
| naneunjelo vs Armor King | 15–10 | 60.00% |
| naneunjelo vs Panda | 11–11 | 50.00% |
| naneunjelo vs Fahkumram | 11–10 | 52.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.