Name history
| s666 | |
| too far gone | |
| BT | fraudzilla | |
| BT | unemployed | |
| BT | wthelleon | |
| BT | dooouche | |
| BT | blowfish! | |
| BT ┃sough rex | |
| BT sough rex | |
| BT tassive mits | |
| tassive mits | |
| BT ︳sough rex | |
| sough rex | |
| let's save hex | |
| Let's Save Hex |
| s666 vs Jin | 128–97 | 56.89% |
| s666 vs Hwoarang | 145–57 | 71.78% |
| s666 vs King | 118–76 | 60.82% |
| s666 vs Dragunov | 110–76 | 59.14% |
| s666 vs Bryan | 90–81 | 52.63% |
| s666 vs Kazuya | 84–59 | 58.74% |
| s666 vs Leo | 95–44 | 68.35% |
| s666 vs Paul | 80–51 | 61.07% |
| s666 vs Devil Jin | 83–44 | 65.35% |
| s666 vs Steve | 72–50 | 59.02% |
| s666 vs Lili | 78–34 | 69.64% |
| s666 vs Yoshimitsu | 68–41 | 62.39% |
| s666 vs Reina | 53–46 | 53.54% |
| s666 vs Clive | 49–48 | 50.52% |
| s666 vs Law | 55–37 | 59.78% |
| s666 vs Xiaoyu | 47–41 | 53.41% |
| s666 vs Alisa | 65–22 | 74.71% |
| s666 vs Jack-8 | 54–27 | 66.67% |
| s666 vs Eddy | 52–28 | 65.00% |
| s666 vs Lars | 52–25 | 67.53% |
| s666 vs Feng | 37–38 | 49.33% |
| s666 vs Nina | 39–33 | 54.17% |
| s666 vs Anna | 39–31 | 55.71% |
| s666 vs Jun | 41–27 | 60.29% |
| s666 vs Heihachi | 31–36 | 46.27% |
| s666 vs Lee | 39–23 | 62.90% |
| s666 vs Armor King | 36–22 | 62.07% |
| s666 vs Leroy | 25–27 | 48.08% |
| s666 vs Azucena | 24–27 | 47.06% |
| s666 vs Asuka | 33–15 | 68.75% |
| s666 vs Victor | 14–33 | 29.79% |
| s666 vs Shaheen | 19–27 | 41.30% |
| s666 vs Fahkumram | 25–19 | 56.82% |
| s666 vs Claudio | 17–25 | 40.48% |
| s666 vs Raven | 19–14 | 57.58% |
| s666 vs Kuma | 12–16 | 42.86% |
| s666 vs Lidia | 16–12 | 57.14% |
| s666 vs Zafina | 13–8 | 61.90% |
| s666 vs Miary Zo | 2–10 | 16.67% |
| s666 vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.