| GoodAtBeingBad vs Heihachi | 53–66 | 44.54% |
| GoodAtBeingBad vs Kazuya | 58–49 | 54.21% |
| GoodAtBeingBad vs Jin | 37–34 | 52.11% |
| GoodAtBeingBad vs Bryan | 39–29 | 57.35% |
| GoodAtBeingBad vs King | 30–24 | 55.56% |
| GoodAtBeingBad vs Reina | 30–17 | 63.83% |
| GoodAtBeingBad vs Steve | 19–23 | 45.24% |
| GoodAtBeingBad vs Hwoarang | 21–16 | 56.76% |
| GoodAtBeingBad vs Lili | 19–17 | 52.78% |
| GoodAtBeingBad vs Jun | 16–20 | 44.44% |
| GoodAtBeingBad vs Lars | 16–17 | 48.48% |
| GoodAtBeingBad vs Lidia | 20–11 | 64.52% |
| GoodAtBeingBad vs Lee | 17–13 | 56.67% |
| GoodAtBeingBad vs Paul | 13–15 | 46.43% |
| GoodAtBeingBad vs Azucena | 13–13 | 50.00% |
| GoodAtBeingBad vs Dragunov | 5–20 | 20.00% |
| GoodAtBeingBad vs Yoshimitsu | 10–13 | 43.48% |
| GoodAtBeingBad vs Asuka | 13–10 | 56.52% |
| GoodAtBeingBad vs Alisa | 14–9 | 60.87% |
| GoodAtBeingBad vs Claudio | 14–8 | 63.64% |
| GoodAtBeingBad vs Law | 10–11 | 47.62% |
| GoodAtBeingBad vs Xiaoyu | 10–9 | 52.63% |
| GoodAtBeingBad vs Devil Jin | 11–7 | 61.11% |
| GoodAtBeingBad vs Victor | 11–5 | 68.75% |
| GoodAtBeingBad vs Feng | 6–6 | 50.00% |
| GoodAtBeingBad vs Leroy | 8–4 | 66.67% |
| GoodAtBeingBad vs Nina | 9–1 | 90.00% |
| GoodAtBeingBad vs Eddy | 5–4 | 55.56% |
| GoodAtBeingBad vs Raven | 5–3 | 62.50% |
| GoodAtBeingBad vs Anna | 5–3 | 62.50% |
| GoodAtBeingBad vs Panda | 4–3 | 57.14% |
| GoodAtBeingBad vs Zafina | 3–4 | 42.86% |
| GoodAtBeingBad vs Clive | 1–6 | 14.29% |
| GoodAtBeingBad vs Jack-8 | 5–0 | 100.00% |
| GoodAtBeingBad vs Leo | 2–3 | 40.00% |
| GoodAtBeingBad vs Kuma | 4–1 | 80.00% |
| GoodAtBeingBad vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.