| BAL_A_GGUNG vs King | 44–66 | 40.00% |
| BAL_A_GGUNG vs Dragunov | 55–53 | 50.93% |
| BAL_A_GGUNG vs Paul | 64–40 | 61.54% |
| BAL_A_GGUNG vs Kazuya | 41–52 | 44.09% |
| BAL_A_GGUNG vs Bryan | 47–44 | 51.65% |
| BAL_A_GGUNG vs Hwoarang | 50–36 | 58.14% |
| BAL_A_GGUNG vs Jin | 56–29 | 65.88% |
| BAL_A_GGUNG vs Reina | 46–39 | 54.12% |
| BAL_A_GGUNG vs Steve | 39–39 | 50.00% |
| BAL_A_GGUNG vs Lili | 41–34 | 54.67% |
| BAL_A_GGUNG vs Asuka | 34–35 | 49.28% |
| BAL_A_GGUNG vs Law | 24–38 | 38.71% |
| BAL_A_GGUNG vs Fahkumram | 23–38 | 37.70% |
| BAL_A_GGUNG vs Lars | 19–26 | 42.22% |
| BAL_A_GGUNG vs Victor | 21–23 | 47.73% |
| BAL_A_GGUNG vs Alisa | 18–22 | 45.00% |
| BAL_A_GGUNG vs Xiaoyu | 20–14 | 58.82% |
| BAL_A_GGUNG vs Jack-8 | 14–20 | 41.18% |
| BAL_A_GGUNG vs Devil Jin | 15–19 | 44.12% |
| BAL_A_GGUNG vs Feng | 19–15 | 55.88% |
| BAL_A_GGUNG vs Leroy | 18–16 | 52.94% |
| BAL_A_GGUNG vs Heihachi | 13–21 | 38.24% |
| BAL_A_GGUNG vs Armor King | 14–19 | 42.42% |
| BAL_A_GGUNG vs Yoshimitsu | 15–16 | 48.39% |
| BAL_A_GGUNG vs Leo | 9–22 | 29.03% |
| BAL_A_GGUNG vs Claudio | 17–14 | 54.84% |
| BAL_A_GGUNG vs Nina | 12–19 | 38.71% |
| BAL_A_GGUNG vs Zafina | 10–21 | 32.26% |
| BAL_A_GGUNG vs Azucena | 13–18 | 41.94% |
| BAL_A_GGUNG vs Jun | 15–15 | 50.00% |
| BAL_A_GGUNG vs Eddy | 17–13 | 56.67% |
| BAL_A_GGUNG vs Lee | 11–17 | 39.29% |
| BAL_A_GGUNG vs Clive | 14–10 | 58.33% |
| BAL_A_GGUNG vs Miary Zo | 10–12 | 45.45% |
| BAL_A_GGUNG vs Raven | 12–9 | 57.14% |
| BAL_A_GGUNG vs Anna | 9–10 | 47.37% |
| BAL_A_GGUNG vs Shaheen | 6–10 | 37.50% |
| BAL_A_GGUNG vs Kuma | 5–8 | 38.46% |
| BAL_A_GGUNG vs Lidia | 2–3 | 40.00% |
| BAL_A_GGUNG vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.