| Impervs_CL vs Jin | 149–175 | 45.99% |
| Impervs_CL vs Kazuya | 129–185 | 41.08% |
| Impervs_CL vs King | 109–188 | 36.70% |
| Impervs_CL vs Reina | 80–117 | 40.61% |
| Impervs_CL vs Law | 71–103 | 40.80% |
| Impervs_CL vs Steve | 72–99 | 42.11% |
| Impervs_CL vs Hwoarang | 66–100 | 39.76% |
| Impervs_CL vs Asuka | 69–87 | 44.23% |
| Impervs_CL vs Bryan | 63–81 | 43.75% |
| Impervs_CL vs Dragunov | 67–70 | 48.91% |
| Impervs_CL vs Paul | 41–77 | 34.75% |
| Impervs_CL vs Azucena | 43–72 | 37.39% |
| Impervs_CL vs Yoshimitsu | 43–70 | 38.05% |
| Impervs_CL vs Eddy | 32–76 | 29.63% |
| Impervs_CL vs Lili | 45–59 | 43.27% |
| Impervs_CL vs Jun | 44–47 | 48.35% |
| Impervs_CL vs Nina | 30–51 | 37.04% |
| Impervs_CL vs Lee | 26–44 | 37.14% |
| Impervs_CL vs Feng | 30–38 | 44.12% |
| Impervs_CL vs Xiaoyu | 29–37 | 43.94% |
| Impervs_CL vs Heihachi | 26–35 | 42.62% |
| Impervs_CL vs Devil Jin | 23–37 | 38.33% |
| Impervs_CL vs Lars | 18–42 | 30.00% |
| Impervs_CL vs Lidia | 27–33 | 45.00% |
| Impervs_CL vs Victor | 27–29 | 48.21% |
| Impervs_CL vs Claudio | 20–34 | 37.04% |
| Impervs_CL vs Alisa | 20–24 | 45.45% |
| Impervs_CL vs Shaheen | 16–20 | 44.44% |
| Impervs_CL vs Clive | 9–25 | 26.47% |
| Impervs_CL vs Leo | 14–19 | 42.42% |
| Impervs_CL vs Leroy | 13–20 | 39.39% |
| Impervs_CL vs Jack-8 | 8–21 | 27.59% |
| Impervs_CL vs Raven | 10–15 | 40.00% |
| Impervs_CL vs Kuma | 7–16 | 30.43% |
| Impervs_CL vs Zafina | 4–17 | 19.05% |
| Impervs_CL vs Anna | 10–9 | 52.63% |
| Impervs_CL vs Panda | 6–12 | 33.33% |
| Impervs_CL vs Fahkumram | 3–9 | 25.00% |
| Impervs_CL vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.