| Crah=Rock=All vs King | 60–38 | 61.22% |
| Crah=Rock=All vs Reina | 53–32 | 62.35% |
| Crah=Rock=All vs Kazuya | 31–50 | 38.27% |
| Crah=Rock=All vs Jin | 43–35 | 55.13% |
| Crah=Rock=All vs Steve | 28–35 | 44.44% |
| Crah=Rock=All vs Lili | 26–33 | 44.07% |
| Crah=Rock=All vs Bryan | 26–31 | 45.61% |
| Crah=Rock=All vs Eddy | 24–27 | 47.06% |
| Crah=Rock=All vs Law | 22–28 | 44.00% |
| Crah=Rock=All vs Asuka | 18–24 | 42.86% |
| Crah=Rock=All vs Dragunov | 12–23 | 34.29% |
| Crah=Rock=All vs Paul | 19–15 | 55.88% |
| Crah=Rock=All vs Lars | 13–20 | 39.39% |
| Crah=Rock=All vs Nina | 13–20 | 39.39% |
| Crah=Rock=All vs Jun | 13–20 | 39.39% |
| Crah=Rock=All vs Azucena | 18–14 | 56.25% |
| Crah=Rock=All vs Heihachi | 16–14 | 53.33% |
| Crah=Rock=All vs Armor King | 12–16 | 42.86% |
| Crah=Rock=All vs Yoshimitsu | 12–13 | 48.00% |
| Crah=Rock=All vs Hwoarang | 6–17 | 26.09% |
| Crah=Rock=All vs Lidia | 6–13 | 31.58% |
| Crah=Rock=All vs Leroy | 6–11 | 35.29% |
| Crah=Rock=All vs Devil Jin | 2–14 | 12.50% |
| Crah=Rock=All vs Feng | 3–11 | 21.43% |
| Crah=Rock=All vs Clive | 8–6 | 57.14% |
| Crah=Rock=All vs Lee | 4–9 | 30.77% |
| Crah=Rock=All vs Leo | 8–3 | 72.73% |
| Crah=Rock=All vs Alisa | 4–7 | 36.36% |
| Crah=Rock=All vs Jack-8 | 6–4 | 60.00% |
| Crah=Rock=All vs Victor | 4–6 | 40.00% |
| Crah=Rock=All vs Anna | 2–8 | 20.00% |
| Crah=Rock=All vs Xiaoyu | 4–4 | 50.00% |
| Crah=Rock=All vs Claudio | 4–4 | 50.00% |
| Crah=Rock=All vs Kuma | 2–6 | 25.00% |
| Crah=Rock=All vs Shaheen | 4–1 | 80.00% |
| Crah=Rock=All vs Fahkumram | 2–3 | 40.00% |
| Crah=Rock=All vs Zafina | 2–1 | 66.67% |
| Crah=Rock=All vs Miary Zo | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.