| Babalotti93 vs Law | 71–43 | 62.28% |
| Babalotti93 vs Kazuya | 65–35 | 65.00% |
| Babalotti93 vs Jin | 47–33 | 58.75% |
| Babalotti93 vs King | 34–32 | 51.52% |
| Babalotti93 vs Dragunov | 29–22 | 56.86% |
| Babalotti93 vs Steve | 26–24 | 52.00% |
| Babalotti93 vs Bryan | 18–26 | 40.91% |
| Babalotti93 vs Reina | 21–16 | 56.76% |
| Babalotti93 vs Hwoarang | 21–15 | 58.33% |
| Babalotti93 vs Jun | 22–14 | 61.11% |
| Babalotti93 vs Armor King | 17–15 | 53.12% |
| Babalotti93 vs Asuka | 19–11 | 63.33% |
| Babalotti93 vs Lili | 16–14 | 53.33% |
| Babalotti93 vs Nina | 15–13 | 53.57% |
| Babalotti93 vs Victor | 14–13 | 51.85% |
| Babalotti93 vs Eddy | 11–15 | 42.31% |
| Babalotti93 vs Heihachi | 13–13 | 50.00% |
| Babalotti93 vs Yoshimitsu | 15–10 | 60.00% |
| Babalotti93 vs Xiaoyu | 13–11 | 54.17% |
| Babalotti93 vs Feng | 12–11 | 52.17% |
| Babalotti93 vs Clive | 13–10 | 56.52% |
| Babalotti93 vs Alisa | 13–8 | 61.90% |
| Babalotti93 vs Claudio | 12–8 | 60.00% |
| Babalotti93 vs Shaheen | 9–10 | 47.37% |
| Babalotti93 vs Leroy | 8–10 | 44.44% |
| Babalotti93 vs Paul | 11–6 | 64.71% |
| Babalotti93 vs Lars | 8–9 | 47.06% |
| Babalotti93 vs Lee | 8–8 | 50.00% |
| Babalotti93 vs Miary Zo | 7–8 | 46.67% |
| Babalotti93 vs Devil Jin | 10–3 | 76.92% |
| Babalotti93 vs Raven | 6–7 | 46.15% |
| Babalotti93 vs Azucena | 5–7 | 41.67% |
| Babalotti93 vs Lidia | 8–4 | 66.67% |
| Babalotti93 vs Anna | 4–5 | 44.44% |
| Babalotti93 vs Fahkumram | 6–3 | 66.67% |
| Babalotti93 vs Jack-8 | 3–5 | 37.50% |
| Babalotti93 vs Leo | 5–2 | 71.43% |
| Babalotti93 vs Kuma | 3–3 | 50.00% |
| Babalotti93 vs Zafina | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.