| GAMEROFYEARS vs Kazuya | 26–21 | 55.32% |
| GAMEROFYEARS vs Reina | 31–11 | 73.81% |
| GAMEROFYEARS vs Jin | 21–18 | 53.85% |
| GAMEROFYEARS vs Steve | 22–16 | 57.89% |
| GAMEROFYEARS vs King | 22–13 | 62.86% |
| GAMEROFYEARS vs Law | 17–15 | 53.12% |
| GAMEROFYEARS vs Heihachi | 17–14 | 54.84% |
| GAMEROFYEARS vs Bryan | 20–10 | 66.67% |
| GAMEROFYEARS vs Clive | 17–10 | 62.96% |
| GAMEROFYEARS vs Hwoarang | 17–9 | 65.38% |
| GAMEROFYEARS vs Azucena | 16–10 | 61.54% |
| GAMEROFYEARS vs Asuka | 10–14 | 41.67% |
| GAMEROFYEARS vs Eddy | 12–11 | 52.17% |
| GAMEROFYEARS vs Dragunov | 11–8 | 57.89% |
| GAMEROFYEARS vs Jun | 13–6 | 68.42% |
| GAMEROFYEARS vs Feng | 5–12 | 29.41% |
| GAMEROFYEARS vs Leo | 10–7 | 58.82% |
| GAMEROFYEARS vs Paul | 5–11 | 31.25% |
| GAMEROFYEARS vs Jack-8 | 8–8 | 50.00% |
| GAMEROFYEARS vs Lili | 9–7 | 56.25% |
| GAMEROFYEARS vs Lee | 8–8 | 50.00% |
| GAMEROFYEARS vs Lars | 6–8 | 42.86% |
| GAMEROFYEARS vs Yoshimitsu | 7–6 | 53.85% |
| GAMEROFYEARS vs Xiaoyu | 6–6 | 50.00% |
| GAMEROFYEARS vs Lidia | 7–4 | 63.64% |
| GAMEROFYEARS vs Leroy | 6–4 | 60.00% |
| GAMEROFYEARS vs Devil Jin | 6–3 | 66.67% |
| GAMEROFYEARS vs Claudio | 6–3 | 66.67% |
| GAMEROFYEARS vs Nina | 3–6 | 33.33% |
| GAMEROFYEARS vs Alisa | 7–1 | 87.50% |
| GAMEROFYEARS vs Victor | 5–2 | 71.43% |
| GAMEROFYEARS vs Armor King | 5–2 | 71.43% |
| GAMEROFYEARS vs Zafina | 4–2 | 66.67% |
| GAMEROFYEARS vs Raven | 4–2 | 66.67% |
| GAMEROFYEARS vs Kuma | 2–2 | 50.00% |
| GAMEROFYEARS vs Anna | 3–0 | 100.00% |
| GAMEROFYEARS vs Shaheen | 2–0 | 100.00% |
| GAMEROFYEARS vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.