| Igris_001 vs Jin | 263–219 | 54.56% |
| Igris_001 vs Kazuya | 224–218 | 50.68% |
| Igris_001 vs Bryan | 177–197 | 47.33% |
| Igris_001 vs Hwoarang | 171–132 | 56.44% |
| Igris_001 vs Law | 119–158 | 42.96% |
| Igris_001 vs King | 115–157 | 42.28% |
| Igris_001 vs Heihachi | 102–147 | 40.96% |
| Igris_001 vs Dragunov | 105–123 | 46.05% |
| Igris_001 vs Lee | 85–141 | 37.61% |
| Igris_001 vs Reina | 110–111 | 49.77% |
| Igris_001 vs Lili | 95–110 | 46.34% |
| Igris_001 vs Steve | 83–104 | 44.39% |
| Igris_001 vs Jun | 86–84 | 50.59% |
| Igris_001 vs Paul | 72–93 | 43.64% |
| Igris_001 vs Asuka | 66–97 | 40.49% |
| Igris_001 vs Devil Jin | 70–87 | 44.59% |
| Igris_001 vs Azucena | 72–81 | 47.06% |
| Igris_001 vs Feng | 60–79 | 43.17% |
| Igris_001 vs Clive | 75–64 | 53.96% |
| Igris_001 vs Anna | 59–63 | 48.36% |
| Igris_001 vs Lidia | 34–75 | 31.19% |
| Igris_001 vs Lars | 51–56 | 47.66% |
| Igris_001 vs Fahkumram | 54–53 | 50.47% |
| Igris_001 vs Nina | 40–54 | 42.55% |
| Igris_001 vs Armor King | 36–56 | 39.13% |
| Igris_001 vs Leo | 39–52 | 42.86% |
| Igris_001 vs Yoshimitsu | 41–47 | 46.59% |
| Igris_001 vs Victor | 34–52 | 39.53% |
| Igris_001 vs Eddy | 51–35 | 59.30% |
| Igris_001 vs Raven | 30–51 | 37.04% |
| Igris_001 vs Jack-8 | 33–41 | 44.59% |
| Igris_001 vs Xiaoyu | 23–43 | 34.85% |
| Igris_001 vs Alisa | 33–29 | 53.23% |
| Igris_001 vs Zafina | 26–36 | 41.94% |
| Igris_001 vs Miary Zo | 17–37 | 31.48% |
| Igris_001 vs Claudio | 16–36 | 30.77% |
| Igris_001 vs Kuma | 17–28 | 37.78% |
| Igris_001 vs Leroy | 20–25 | 44.44% |
| Igris_001 vs Shaheen | 22–22 | 50.00% |
| Igris_001 vs Panda | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.