| SeedlessBunz vs Reina | 54–38 | 58.70% |
| SeedlessBunz vs Jin | 45–33 | 57.69% |
| SeedlessBunz vs Asuka | 43–33 | 56.58% |
| SeedlessBunz vs Bryan | 38–30 | 55.88% |
| SeedlessBunz vs Kazuya | 36–27 | 57.14% |
| SeedlessBunz vs King | 39–19 | 67.24% |
| SeedlessBunz vs Hwoarang | 29–25 | 53.70% |
| SeedlessBunz vs Dragunov | 30–23 | 56.60% |
| SeedlessBunz vs Yoshimitsu | 25–27 | 48.08% |
| SeedlessBunz vs Jun | 26–23 | 53.06% |
| SeedlessBunz vs Devil Jin | 21–25 | 45.65% |
| SeedlessBunz vs Nina | 25–17 | 59.52% |
| SeedlessBunz vs Paul | 24–16 | 60.00% |
| SeedlessBunz vs Lili | 28–12 | 70.00% |
| SeedlessBunz vs Steve | 22–17 | 56.41% |
| SeedlessBunz vs Lee | 17–21 | 44.74% |
| SeedlessBunz vs Xiaoyu | 20–14 | 58.82% |
| SeedlessBunz vs Law | 22–10 | 68.75% |
| SeedlessBunz vs Leo | 17–14 | 54.84% |
| SeedlessBunz vs Azucena | 17–13–1 | 56.67% |
| SeedlessBunz vs Lars | 16–14 | 53.33% |
| SeedlessBunz vs Alisa | 15–13 | 53.57% |
| SeedlessBunz vs Victor | 14–14 | 50.00% |
| SeedlessBunz vs Lidia | 8–19 | 29.63% |
| SeedlessBunz vs Jack-8 | 13–12 | 52.00% |
| SeedlessBunz vs Eddy | 15–10 | 60.00% |
| SeedlessBunz vs Heihachi | 13–11 | 54.17% |
| SeedlessBunz vs Kuma | 7–13 | 35.00% |
| SeedlessBunz vs Leroy | 12–8 | 60.00% |
| SeedlessBunz vs Feng | 12–7 | 63.16% |
| SeedlessBunz vs Raven | 8–10 | 44.44% |
| SeedlessBunz vs Shaheen | 7–10 | 41.18% |
| SeedlessBunz vs Zafina | 8–5 | 61.54% |
| SeedlessBunz vs Claudio | 4–6 | 40.00% |
| SeedlessBunz vs Clive | 4–3 | 57.14% |
| SeedlessBunz vs Fahkumram | 2–2 | 50.00% |
| SeedlessBunz vs Panda | 2–0 | 100.00% |
| SeedlessBunz vs Armor King | 2–0 | 100.00% |
| SeedlessBunz vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.