| Trveno8666 vs Jin | 127–144 | 46.86% |
| Trveno8666 vs King | 107–152 | 41.31% |
| Trveno8666 vs Kazuya | 91–146 | 38.40% |
| Trveno8666 vs Steve | 85–127 | 40.09% |
| Trveno8666 vs Bryan | 81–124 | 39.51% |
| Trveno8666 vs Reina | 91–98 | 48.15% |
| Trveno8666 vs Law | 80–101 | 44.20% |
| Trveno8666 vs Clive | 80–92 | 46.51% |
| Trveno8666 vs Hwoarang | 70–99 | 41.42% |
| Trveno8666 vs Dragunov | 66–103 | 39.05% |
| Trveno8666 vs Armor King | 59–91 | 39.33% |
| Trveno8666 vs Anna | 75–70 | 51.72% |
| Trveno8666 vs Jun | 55–89 | 38.19% |
| Trveno8666 vs Azucena | 61–67 | 47.66% |
| Trveno8666 vs Fahkumram | 62–63 | 49.60% |
| Trveno8666 vs Heihachi | 60–61 | 49.59% |
| Trveno8666 vs Lili | 53–55 | 49.07% |
| Trveno8666 vs Lars | 45–58 | 43.69% |
| Trveno8666 vs Paul | 38–64 | 37.25% |
| Trveno8666 vs Eddy | 43–57 | 43.00% |
| Trveno8666 vs Lee | 43–55 | 43.88% |
| Trveno8666 vs Asuka | 55–40 | 57.89% |
| Trveno8666 vs Lidia | 33–53 | 38.37% |
| Trveno8666 vs Feng | 47–37 | 55.95% |
| Trveno8666 vs Leo | 41–43 | 48.81% |
| Trveno8666 vs Yoshimitsu | 42–40 | 51.22% |
| Trveno8666 vs Victor | 46–34 | 57.50% |
| Trveno8666 vs Leroy | 31–44 | 41.33% |
| Trveno8666 vs Xiaoyu | 36–38 | 48.65% |
| Trveno8666 vs Devil Jin | 33–41 | 44.59% |
| Trveno8666 vs Nina | 29–36 | 44.62% |
| Trveno8666 vs Miary Zo | 28–32 | 46.67% |
| Trveno8666 vs Alisa | 33–26 | 55.93% |
| Trveno8666 vs Raven | 27–28 | 49.09% |
| Trveno8666 vs Jack-8 | 18–31 | 36.73% |
| Trveno8666 vs Claudio | 17–25 | 40.48% |
| Trveno8666 vs Zafina | 13–16 | 44.83% |
| Trveno8666 vs Kuma | 14–8 | 63.64% |
| Trveno8666 vs Shaheen | 8–13 | 38.10% |
| Trveno8666 vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.