| Megapente vs King | 273–315 | 46.43% |
| Megapente vs Jin | 297–289 | 50.68% |
| Megapente vs Kazuya | 238–264 | 47.41% |
| Megapente vs Bryan | 195–227 | 46.21% |
| Megapente vs Steve | 199–187 | 51.55% |
| Megapente vs Reina | 219–157 | 58.24% |
| Megapente vs Heihachi | 177–147–1 | 54.63% |
| Megapente vs Lili | 142–182 | 43.83% |
| Megapente vs Hwoarang | 175–145 | 54.69% |
| Megapente vs Eddy | 165–154 | 51.72% |
| Megapente vs Dragunov | 148–169 | 46.69% |
| Megapente vs Paul | 140–174 | 44.59% |
| Megapente vs Asuka | 130–160 | 44.83% |
| Megapente vs Law | 157–123 | 56.07% |
| Megapente vs Nina | 110–139–1 | 44.18% |
| Megapente vs Yoshimitsu | 104–131 | 44.26% |
| Megapente vs Armor King | 93–116 | 44.50% |
| Megapente vs Azucena | 96–94 | 50.53% |
| Megapente vs Feng | 92–97 | 48.68% |
| Megapente vs Jun | 77–109 | 41.40% |
| Megapente vs Lee | 104–81 | 56.22% |
| Megapente vs Alisa | 101–82 | 55.19% |
| Megapente vs Fahkumram | 86–97 | 46.99% |
| Megapente vs Victor | 79–100 | 44.13% |
| Megapente vs Clive | 83–92 | 47.43% |
| Megapente vs Anna | 72–102 | 41.38% |
| Megapente vs Devil Jin | 71–100 | 41.52% |
| Megapente vs Xiaoyu | 58–103 | 36.02% |
| Megapente vs Lars | 65–94 | 40.88% |
| Megapente vs Lidia | 58–79 | 42.34% |
| Megapente vs Claudio | 66–69 | 48.89% |
| Megapente vs Leroy | 62–68 | 47.69% |
| Megapente vs Kuma | 58–64 | 47.54% |
| Megapente vs Jack-8 | 45–59 | 43.27% |
| Megapente vs Leo | 38–55 | 40.86% |
| Megapente vs Zafina | 40–47 | 45.98% |
| Megapente vs Raven | 28–50 | 35.90% |
| Megapente vs Miary Zo | 29–35 | 45.31% |
| Megapente vs Panda | 21–32 | 39.62% |
| Megapente vs Shaheen | 21–24 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.