| LuhdoubleOO vs King | 14–22 | 38.89% |
| LuhdoubleOO vs Steve | 17–14 | 54.84% |
| LuhdoubleOO vs Hwoarang | 14–16 | 46.67% |
| LuhdoubleOO vs Law | 8–15 | 34.78% |
| LuhdoubleOO vs Kazuya | 8–12 | 40.00% |
| LuhdoubleOO vs Armor King | 5–15 | 25.00% |
| LuhdoubleOO vs Jin | 9–10 | 47.37% |
| LuhdoubleOO vs Bryan | 8–9 | 47.06% |
| LuhdoubleOO vs Eddy | 7–9 | 43.75% |
| LuhdoubleOO vs Lidia | 5–11 | 31.25% |
| LuhdoubleOO vs Fahkumram | 10–6 | 62.50% |
| LuhdoubleOO vs Dragunov | 2–13 | 13.33% |
| LuhdoubleOO vs Azucena | 13–2 | 86.67% |
| LuhdoubleOO vs Jun | 6–8 | 42.86% |
| LuhdoubleOO vs Reina | 10–4 | 71.43% |
| LuhdoubleOO vs Victor | 8–5 | 61.54% |
| LuhdoubleOO vs Yoshimitsu | 4–6 | 40.00% |
| LuhdoubleOO vs Asuka | 2–8 | 20.00% |
| LuhdoubleOO vs Lili | 4–6 | 40.00% |
| LuhdoubleOO vs Leo | 8–2 | 80.00% |
| LuhdoubleOO vs Clive | 6–4 | 60.00% |
| LuhdoubleOO vs Paul | 1–7 | 12.50% |
| LuhdoubleOO vs Lars | 3–5 | 37.50% |
| LuhdoubleOO vs Raven | 2–6 | 25.00% |
| LuhdoubleOO vs Nina | 1–5 | 16.67% |
| LuhdoubleOO vs Jack-8 | 0–4 | 0.00% |
| LuhdoubleOO vs Feng | 0–4 | 0.00% |
| LuhdoubleOO vs Alisa | 4–0 | 100.00% |
| LuhdoubleOO vs Lee | 2–2 | 50.00% |
| LuhdoubleOO vs Panda | 0–4 | 0.00% |
| LuhdoubleOO vs Miary Zo | 1–3 | 25.00% |
| LuhdoubleOO vs Devil Jin | 1–2 | 33.33% |
| LuhdoubleOO vs Claudio | 0–3 | 0.00% |
| LuhdoubleOO vs Shaheen | 3–0 | 100.00% |
| LuhdoubleOO vs Kuma | 0–3 | 0.00% |
| LuhdoubleOO vs Zafina | 2–1 | 66.67% |
| LuhdoubleOO vs Leroy | 2–1 | 66.67% |
| LuhdoubleOO vs Heihachi | 0–2 | 0.00% |
| LuhdoubleOO vs Anna | 0–2 | 0.00% |
| LuhdoubleOO vs Xiaoyu | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.