| Gonginganguy vs Bryan | 55–34 | 61.80% |
| Gonginganguy vs Kazuya | 49–35 | 58.33% |
| Gonginganguy vs King | 42–40 | 51.22% |
| Gonginganguy vs Jin | 36–29 | 55.38% |
| Gonginganguy vs Reina | 40–21 | 65.57% |
| Gonginganguy vs Steve | 31–28 | 52.54% |
| Gonginganguy vs Heihachi | 40–14 | 74.07% |
| Gonginganguy vs Azucena | 21–26 | 44.68% |
| Gonginganguy vs Hwoarang | 30–16 | 65.22% |
| Gonginganguy vs Law | 27–14 | 65.85% |
| Gonginganguy vs Yoshimitsu | 18–22 | 45.00% |
| Gonginganguy vs Dragunov | 27–12 | 69.23% |
| Gonginganguy vs Xiaoyu | 18–18 | 50.00% |
| Gonginganguy vs Asuka | 15–19 | 44.12% |
| Gonginganguy vs Lili | 16–18 | 47.06% |
| Gonginganguy vs Victor | 18–14 | 56.25% |
| Gonginganguy vs Lee | 16–14 | 53.33% |
| Gonginganguy vs Jun | 18–11 | 62.07% |
| Gonginganguy vs Paul | 6–21 | 22.22% |
| Gonginganguy vs Leroy | 17–9 | 65.38% |
| Gonginganguy vs Eddy | 10–16 | 38.46% |
| Gonginganguy vs Lidia | 8–17 | 32.00% |
| Gonginganguy vs Raven | 12–11 | 52.17% |
| Gonginganguy vs Leo | 14–8 | 63.64% |
| Gonginganguy vs Lars | 10–12 | 45.45% |
| Gonginganguy vs Clive | 16–6 | 72.73% |
| Gonginganguy vs Nina | 11–6 | 64.71% |
| Gonginganguy vs Devil Jin | 6–9 | 40.00% |
| Gonginganguy vs Claudio | 9–6 | 60.00% |
| Gonginganguy vs Alisa | 9–5 | 64.29% |
| Gonginganguy vs Feng | 5–8 | 38.46% |
| Gonginganguy vs Jack-8 | 5–7 | 41.67% |
| Gonginganguy vs Kuma | 5–5 | 50.00% |
| Gonginganguy vs Shaheen | 7–2 | 77.78% |
| Gonginganguy vs Anna | 8–0 | 100.00% |
| Gonginganguy vs Fahkumram | 2–3 | 40.00% |
| Gonginganguy vs Zafina | 2–2 | 50.00% |
| Gonginganguy vs Miary Zo | 2–1 | 66.67% |
| Gonginganguy vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.