| rjpogi2015 vs Kazuya | 194–164 | 54.19% |
| rjpogi2015 vs Bryan | 171–145 | 54.11% |
| rjpogi2015 vs Reina | 135–142 | 48.74% |
| rjpogi2015 vs Dragunov | 148–103 | 58.96% |
| rjpogi2015 vs Jin | 125–117 | 51.65% |
| rjpogi2015 vs King | 147–79 | 65.04% |
| rjpogi2015 vs Heihachi | 107–107 | 50.00% |
| rjpogi2015 vs Lili | 109–81 | 57.37% |
| rjpogi2015 vs Hwoarang | 90–94 | 48.91% |
| rjpogi2015 vs Paul | 91–89 | 50.56% |
| rjpogi2015 vs Law | 98–59 | 62.42% |
| rjpogi2015 vs Steve | 79–71 | 52.67% |
| rjpogi2015 vs Devil Jin | 74–69 | 51.75% |
| rjpogi2015 vs Asuka | 81–61 | 57.04% |
| rjpogi2015 vs Victor | 55–84 | 39.57% |
| rjpogi2015 vs Yoshimitsu | 71–55 | 56.35% |
| rjpogi2015 vs Lee | 51–75 | 40.48% |
| rjpogi2015 vs Lars | 54–65 | 45.38% |
| rjpogi2015 vs Jun | 61–52 | 53.98% |
| rjpogi2015 vs Feng | 55–55 | 50.00% |
| rjpogi2015 vs Leo | 45–45 | 50.00% |
| rjpogi2015 vs Azucena | 41–45 | 47.67% |
| rjpogi2015 vs Xiaoyu | 48–36 | 57.14% |
| rjpogi2015 vs Leroy | 38–46 | 45.24% |
| rjpogi2015 vs Alisa | 43–39 | 52.44% |
| rjpogi2015 vs Clive | 36–46 | 43.90% |
| rjpogi2015 vs Fahkumram | 34–48 | 41.46% |
| rjpogi2015 vs Claudio | 42–35 | 54.55% |
| rjpogi2015 vs Nina | 33–44 | 42.86% |
| rjpogi2015 vs Eddy | 29–45 | 39.19% |
| rjpogi2015 vs Lidia | 26–39 | 40.00% |
| rjpogi2015 vs Jack-8 | 30–33 | 47.62% |
| rjpogi2015 vs Armor King | 34–26 | 56.67% |
| rjpogi2015 vs Shaheen | 28–29 | 49.12% |
| rjpogi2015 vs Zafina | 34–23 | 59.65% |
| rjpogi2015 vs Raven | 31–19 | 62.00% |
| rjpogi2015 vs Kuma | 23–20 | 53.49% |
| rjpogi2015 vs Anna | 14–26 | 35.00% |
| rjpogi2015 vs Panda | 11–10 | 52.38% |
| rjpogi2015 vs Miary Zo | 7–9 | 43.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.