| Galeon765 vs King | 392–331 | 54.22% |
| Galeon765 vs Jin | 268–295 | 47.60% |
| Galeon765 vs Paul | 288–228 | 55.81% |
| Galeon765 vs Law | 297–218 | 57.67% |
| Galeon765 vs Kazuya | 271–226 | 54.53% |
| Galeon765 vs Hwoarang | 244–252 | 49.19% |
| Galeon765 vs Bryan | 250–205 | 54.95% |
| Galeon765 vs Dragunov | 208–220 | 48.60% |
| Galeon765 vs Reina | 213–172 | 55.32% |
| Galeon765 vs Lili | 192–176 | 52.17% |
| Galeon765 vs Heihachi | 174–190 | 47.80% |
| Galeon765 vs Eddy | 196–148 | 56.98% |
| Galeon765 vs Steve | 170–165 | 50.75% |
| Galeon765 vs Nina | 178–137 | 56.51% |
| Galeon765 vs Yoshimitsu | 155–154 | 50.16% |
| Galeon765 vs Azucena | 168–135 | 55.45% |
| Galeon765 vs Devil Jin | 138–164 | 45.70% |
| Galeon765 vs Jun | 145–154 | 48.49% |
| Galeon765 vs Lars | 154–141 | 52.20% |
| Galeon765 vs Alisa | 150–127 | 54.15% |
| Galeon765 vs Feng | 128–141 | 47.58% |
| Galeon765 vs Lidia | 142–126 | 52.99% |
| Galeon765 vs Xiaoyu | 159–108 | 59.55% |
| Galeon765 vs Victor | 145–119 | 54.92% |
| Galeon765 vs Lee | 139–122 | 53.26% |
| Galeon765 vs Asuka | 141–119 | 54.23% |
| Galeon765 vs Jack-8 | 126–102 | 55.26% |
| Galeon765 vs Leroy | 103–82 | 55.68% |
| Galeon765 vs Leo | 86–95 | 47.51% |
| Galeon765 vs Kuma | 78–96 | 44.83% |
| Galeon765 vs Zafina | 98–60 | 62.03% |
| Galeon765 vs Claudio | 78–76 | 50.65% |
| Galeon765 vs Raven | 78–70 | 52.70% |
| Galeon765 vs Clive | 64–72–1 | 47.06% |
| Galeon765 vs Fahkumram | 58–66 | 46.77% |
| Galeon765 vs Anna | 52–52 | 50.00% |
| Galeon765 vs Shaheen | 34–49 | 40.96% |
| Galeon765 vs Panda | 29–48 | 37.66% |
| Galeon765 vs Armor King | 26–45 | 36.62% |
| Galeon765 vs Miary Zo | 6–21 | 22.22% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.