| WannaBeMISHIMA vs Bryan | 30–15 | 66.67% |
| WannaBeMISHIMA vs Jin | 31–13 | 70.45% |
| WannaBeMISHIMA vs Kazuya | 24–17 | 58.54% |
| WannaBeMISHIMA vs Reina | 20–12 | 62.50% |
| WannaBeMISHIMA vs King | 22–9 | 70.97% |
| WannaBeMISHIMA vs Feng | 21–10 | 67.74% |
| WannaBeMISHIMA vs Paul | 21–7 | 75.00% |
| WannaBeMISHIMA vs Hwoarang | 18–8 | 69.23% |
| WannaBeMISHIMA vs Jack-8 | 11–10 | 52.38% |
| WannaBeMISHIMA vs Lili | 17–4 | 80.95% |
| WannaBeMISHIMA vs Dragunov | 17–4 | 80.95% |
| WannaBeMISHIMA vs Victor | 9–12 | 42.86% |
| WannaBeMISHIMA vs Nina | 11–9 | 55.00% |
| WannaBeMISHIMA vs Steve | 13–6 | 68.42% |
| WannaBeMISHIMA vs Yoshimitsu | 10–8 | 55.56% |
| WannaBeMISHIMA vs Devil Jin | 12–5 | 70.59% |
| WannaBeMISHIMA vs Lars | 9–7 | 56.25% |
| WannaBeMISHIMA vs Lee | 10–6 | 62.50% |
| WannaBeMISHIMA vs Heihachi | 9–7 | 56.25% |
| WannaBeMISHIMA vs Armor King | 10–6 | 62.50% |
| WannaBeMISHIMA vs Xiaoyu | 9–5 | 64.29% |
| WannaBeMISHIMA vs Shaheen | 10–4 | 71.43% |
| WannaBeMISHIMA vs Law | 9–4 | 69.23% |
| WannaBeMISHIMA vs Raven | 6–6 | 50.00% |
| WannaBeMISHIMA vs Eddy | 6–5 | 54.55% |
| WannaBeMISHIMA vs Azucena | 5–4 | 55.56% |
| WannaBeMISHIMA vs Alisa | 2–6 | 25.00% |
| WannaBeMISHIMA vs Jun | 5–2 | 71.43% |
| WannaBeMISHIMA vs Anna | 2–5 | 28.57% |
| WannaBeMISHIMA vs Leo | 1–4 | 20.00% |
| WannaBeMISHIMA vs Kuma | 4–1 | 80.00% |
| WannaBeMISHIMA vs Leroy | 5–0 | 100.00% |
| WannaBeMISHIMA vs Claudio | 1–2 | 33.33% |
| WannaBeMISHIMA vs Clive | 1–2 | 33.33% |
| WannaBeMISHIMA vs Fahkumram | 0–3 | 0.00% |
| WannaBeMISHIMA vs Asuka | 0–2 | 0.00% |
| WannaBeMISHIMA vs Miary Zo | 1–1 | 50.00% |
| WannaBeMISHIMA vs Panda | 1–0 | 100.00% |
| WannaBeMISHIMA vs Lidia | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.