Name history
| Jayluvschrist | |
| Red Hood | |
| NastyFootwork | |
| Jayluvsgod | |
| JayLuvsGod | |
| Jaywantsthesm0k |
| Jayluvschrist vs King | 26–18 | 59.09% |
| Jayluvschrist vs Jin | 24–17 | 58.54% |
| Jayluvschrist vs Kazuya | 23–14 | 62.16% |
| Jayluvschrist vs Reina | 22–11 | 66.67% |
| Jayluvschrist vs Hwoarang | 22–10 | 68.75% |
| Jayluvschrist vs Lee | 15–10 | 60.00% |
| Jayluvschrist vs Eddy | 15–8 | 65.22% |
| Jayluvschrist vs Law | 12–10 | 54.55% |
| Jayluvschrist vs Paul | 11–9 | 55.00% |
| Jayluvschrist vs Bryan | 14–6 | 70.00% |
| Jayluvschrist vs Steve | 12–8 | 60.00% |
| Jayluvschrist vs Yoshimitsu | 12–5 | 70.59% |
| Jayluvschrist vs Dragunov | 7–8 | 46.67% |
| Jayluvschrist vs Asuka | 8–6 | 57.14% |
| Jayluvschrist vs Lili | 7–7 | 50.00% |
| Jayluvschrist vs Nina | 8–5 | 61.54% |
| Jayluvschrist vs Heihachi | 6–7 | 46.15% |
| Jayluvschrist vs Victor | 8–4 | 66.67% |
| Jayluvschrist vs Clive | 5–7 | 41.67% |
| Jayluvschrist vs Jun | 9–1 | 90.00% |
| Jayluvschrist vs Azucena | 8–2 | 80.00% |
| Jayluvschrist vs Lidia | 6–4 | 60.00% |
| Jayluvschrist vs Xiaoyu | 5–3 | 62.50% |
| Jayluvschrist vs Devil Jin | 8–0 | 100.00% |
| Jayluvschrist vs Feng | 5–3 | 62.50% |
| Jayluvschrist vs Lars | 5–3 | 62.50% |
| Jayluvschrist vs Claudio | 3–5 | 37.50% |
| Jayluvschrist vs Anna | 5–3 | 62.50% |
| Jayluvschrist vs Leo | 3–4 | 42.86% |
| Jayluvschrist vs Alisa | 5–2 | 71.43% |
| Jayluvschrist vs Leroy | 2–5 | 28.57% |
| Jayluvschrist vs Raven | 4–3 | 57.14% |
| Jayluvschrist vs Jack-8 | 4–2 | 66.67% |
| Jayluvschrist vs Kuma | 3–2 | 60.00% |
| Jayluvschrist vs Fahkumram | 3–2 | 60.00% |
| Jayluvschrist vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.