| CallMeBanks vs King | 100–76 | 56.82% |
| CallMeBanks vs Hwoarang | 101–65 | 60.84% |
| CallMeBanks vs Kazuya | 67–82 | 44.97% |
| CallMeBanks vs Bryan | 85–63 | 57.43% |
| CallMeBanks vs Jin | 66–79 | 45.52% |
| CallMeBanks vs Law | 93–51 | 64.58% |
| CallMeBanks vs Reina | 61–57 | 51.69% |
| CallMeBanks vs Paul | 59–57 | 50.86% |
| CallMeBanks vs Dragunov | 55–51 | 51.89% |
| CallMeBanks vs Lili | 38–67 | 36.19% |
| CallMeBanks vs Heihachi | 59–42 | 58.42% |
| CallMeBanks vs Steve | 48–51 | 48.48% |
| CallMeBanks vs Azucena | 43–47 | 47.78% |
| CallMeBanks vs Lars | 35–48 | 42.17% |
| CallMeBanks vs Eddy | 49–32 | 60.49% |
| CallMeBanks vs Xiaoyu | 41–39 | 51.25% |
| CallMeBanks vs Asuka | 37–42 | 46.84% |
| CallMeBanks vs Yoshimitsu | 34–41 | 45.33% |
| CallMeBanks vs Lee | 39–35 | 52.70% |
| CallMeBanks vs Jun | 33–39 | 45.83% |
| CallMeBanks vs Victor | 39–28 | 58.21% |
| CallMeBanks vs Devil Jin | 27–37 | 42.19% |
| CallMeBanks vs Feng | 31–32 | 49.21% |
| CallMeBanks vs Raven | 28–35 | 44.44% |
| CallMeBanks vs Leo | 32–29 | 52.46% |
| CallMeBanks vs Nina | 29–30 | 49.15% |
| CallMeBanks vs Fahkumram | 34–23 | 59.65% |
| CallMeBanks vs Lidia | 29–24 | 54.72% |
| CallMeBanks vs Leroy | 27–22 | 55.10% |
| CallMeBanks vs Alisa | 26–22 | 54.17% |
| CallMeBanks vs Armor King | 25–22 | 53.19% |
| CallMeBanks vs Jack-8 | 21–20 | 51.22% |
| CallMeBanks vs Zafina | 20–19 | 51.28% |
| CallMeBanks vs Claudio | 13–23 | 36.11% |
| CallMeBanks vs Clive | 13–15 | 46.43% |
| CallMeBanks vs Kuma | 17–10 | 62.96% |
| CallMeBanks vs Shaheen | 15–7 | 68.18% |
| CallMeBanks vs Miary Zo | 7–13 | 35.00% |
| CallMeBanks vs Panda | 7–9 | 43.75% |
| CallMeBanks vs Anna | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.