| EidosGuardian vs Jin | 60–52 | 53.57% |
| EidosGuardian vs Heihachi | 58–45 | 56.31% |
| EidosGuardian vs Kazuya | 53–40 | 56.99% |
| EidosGuardian vs Dragunov | 50–41 | 54.95% |
| EidosGuardian vs King | 59–29 | 67.05% |
| EidosGuardian vs Bryan | 46–29 | 61.33% |
| EidosGuardian vs Hwoarang | 34–27 | 55.74% |
| EidosGuardian vs Yoshimitsu | 23–26 | 46.94% |
| EidosGuardian vs Devil Jin | 22–27 | 44.90% |
| EidosGuardian vs Paul | 31–16 | 65.96% |
| EidosGuardian vs Feng | 22–24 | 47.83% |
| EidosGuardian vs Nina | 23–23 | 50.00% |
| EidosGuardian vs Law | 18–16 | 52.94% |
| EidosGuardian vs Lee | 18–14 | 56.25% |
| EidosGuardian vs Victor | 17–14 | 54.84% |
| EidosGuardian vs Jun | 10–20 | 33.33% |
| EidosGuardian vs Steve | 18–11 | 62.07% |
| EidosGuardian vs Anna | 12–16 | 42.86% |
| EidosGuardian vs Reina | 7–19 | 26.92% |
| EidosGuardian vs Xiaoyu | 13–11 | 54.17% |
| EidosGuardian vs Lars | 10–14 | 41.67% |
| EidosGuardian vs Clive | 14–9 | 60.87% |
| EidosGuardian vs Raven | 9–13 | 40.91% |
| EidosGuardian vs Azucena | 11–6 | 64.71% |
| EidosGuardian vs Alisa | 7–9 | 43.75% |
| EidosGuardian vs Claudio | 6–9 | 40.00% |
| EidosGuardian vs Eddy | 7–8 | 46.67% |
| EidosGuardian vs Asuka | 7–7 | 50.00% |
| EidosGuardian vs Lidia | 4–10 | 28.57% |
| EidosGuardian vs Leroy | 6–7 | 46.15% |
| EidosGuardian vs Fahkumram | 8–5 | 61.54% |
| EidosGuardian vs Lili | 5–7 | 41.67% |
| EidosGuardian vs Jack-8 | 4–6 | 40.00% |
| EidosGuardian vs Leo | 8–2 | 80.00% |
| EidosGuardian vs Shaheen | 3–6 | 33.33% |
| EidosGuardian vs Kuma | 3–6 | 33.33% |
| EidosGuardian vs Armor King | 4–3 | 57.14% |
| EidosGuardian vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.