| bigboygrimace vs Jin | 29–5 | 85.29% |
| bigboygrimace vs Clive | 30–3 | 90.91% |
| bigboygrimace vs Reina | 21–6 | 77.78% |
| bigboygrimace vs King | 25–1 | 96.15% |
| bigboygrimace vs Law | 18–4 | 81.82% |
| bigboygrimace vs Steve | 19–2 | 90.48% |
| bigboygrimace vs Victor | 18–3 | 85.71% |
| bigboygrimace vs Heihachi | 19–0 | 100.00% |
| bigboygrimace vs Leroy | 17–1 | 94.44% |
| bigboygrimace vs Lee | 12–4 | 75.00% |
| bigboygrimace vs Lidia | 12–2 | 85.71% |
| bigboygrimace vs Hwoarang | 11–2 | 84.62% |
| bigboygrimace vs Kazuya | 7–6 | 53.85% |
| bigboygrimace vs Alisa | 12–1 | 92.31% |
| bigboygrimace vs Lili | 9–2 | 81.82% |
| bigboygrimace vs Yoshimitsu | 8–2 | 80.00% |
| bigboygrimace vs Jack-8 | 8–2 | 80.00% |
| bigboygrimace vs Asuka | 8–2 | 80.00% |
| bigboygrimace vs Devil Jin | 7–2 | 77.78% |
| bigboygrimace vs Feng | 7–2 | 77.78% |
| bigboygrimace vs Dragunov | 7–2 | 77.78% |
| bigboygrimace vs Raven | 2–7 | 22.22% |
| bigboygrimace vs Paul | 8–0 | 100.00% |
| bigboygrimace vs Claudio | 6–2 | 75.00% |
| bigboygrimace vs Kuma | 4–4 | 50.00% |
| bigboygrimace vs Jun | 5–3 | 62.50% |
| bigboygrimace vs Fahkumram | 6–2 | 75.00% |
| bigboygrimace vs Armor King | 7–1 | 87.50% |
| bigboygrimace vs Bryan | 6–1 | 85.71% |
| bigboygrimace vs Lars | 3–3 | 50.00% |
| bigboygrimace vs Zafina | 6–0 | 100.00% |
| bigboygrimace vs Xiaoyu | 5–0 | 100.00% |
| bigboygrimace vs Nina | 3–2 | 60.00% |
| bigboygrimace vs Azucena | 4–1 | 80.00% |
| bigboygrimace vs Eddy | 5–0 | 100.00% |
| bigboygrimace vs Anna | 5–0 | 100.00% |
| bigboygrimace vs Shaheen | 3–0 | 100.00% |
| bigboygrimace vs Leo | 2–0 | 100.00% |
| bigboygrimace vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.