| FlockBeatZ vs Reina | 40–60 | 40.00% |
| FlockBeatZ vs Kazuya | 39–46 | 45.88% |
| FlockBeatZ vs King | 29–42 | 40.85% |
| FlockBeatZ vs Jin | 28–38 | 42.42% |
| FlockBeatZ vs Law | 21–36 | 36.84% |
| FlockBeatZ vs Eddy | 24–33 | 42.11% |
| FlockBeatZ vs Steve | 30–22 | 57.69% |
| FlockBeatZ vs Dragunov | 18–28 | 39.13% |
| FlockBeatZ vs Azucena | 19–27 | 41.30% |
| FlockBeatZ vs Yoshimitsu | 22–22 | 50.00% |
| FlockBeatZ vs Hwoarang | 18–22 | 45.00% |
| FlockBeatZ vs Asuka | 17–21 | 44.74% |
| FlockBeatZ vs Lili | 16–19 | 45.71% |
| FlockBeatZ vs Bryan | 11–22 | 33.33% |
| FlockBeatZ vs Lee | 11–22 | 33.33% |
| FlockBeatZ vs Victor | 12–21 | 36.36% |
| FlockBeatZ vs Lars | 12–18 | 40.00% |
| FlockBeatZ vs Paul | 15–14 | 51.72% |
| FlockBeatZ vs Raven | 8–18 | 30.77% |
| FlockBeatZ vs Jun | 12–13 | 48.00% |
| FlockBeatZ vs Nina | 15–9 | 62.50% |
| FlockBeatZ vs Xiaoyu | 11–11 | 50.00% |
| FlockBeatZ vs Leo | 8–13 | 38.10% |
| FlockBeatZ vs Leroy | 12–9 | 57.14% |
| FlockBeatZ vs Lidia | 10–11 | 47.62% |
| FlockBeatZ vs Kuma | 5–15 | 25.00% |
| FlockBeatZ vs Devil Jin | 8–10 | 44.44% |
| FlockBeatZ vs Feng | 13–5 | 72.22% |
| FlockBeatZ vs Alisa | 7–11 | 38.89% |
| FlockBeatZ vs Heihachi | 8–9 | 47.06% |
| FlockBeatZ vs Clive | 6–11 | 35.29% |
| FlockBeatZ vs Zafina | 7–9 | 43.75% |
| FlockBeatZ vs Armor King | 8–8 | 50.00% |
| FlockBeatZ vs Jack-8 | 4–9 | 30.77% |
| FlockBeatZ vs Shaheen | 5–6 | 45.45% |
| FlockBeatZ vs Panda | 3–7 | 30.00% |
| FlockBeatZ vs Fahkumram | 4–4 | 50.00% |
| FlockBeatZ vs Anna | 3–3 | 50.00% |
| FlockBeatZ vs Miary Zo | 0–4 | 0.00% |
| FlockBeatZ vs Claudio | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.