| RieLoveChan vs Armor King | 63–100 | 38.65% |
| RieLoveChan vs King | 38–72 | 34.55% |
| RieLoveChan vs Jin | 35–41 | 46.05% |
| RieLoveChan vs Kazuya | 22–50 | 30.56% |
| RieLoveChan vs Steve | 33–32 | 50.77% |
| RieLoveChan vs Reina | 26–38 | 40.62% |
| RieLoveChan vs Lili | 18–41 | 30.51% |
| RieLoveChan vs Eddy | 18–28 | 39.13% |
| RieLoveChan vs Dragunov | 22–21 | 51.16% |
| RieLoveChan vs Hwoarang | 23–16 | 58.97% |
| RieLoveChan vs Bryan | 11–23 | 32.35% |
| RieLoveChan vs Asuka | 8–23 | 25.81% |
| RieLoveChan vs Jun | 11–16 | 40.74% |
| RieLoveChan vs Azucena | 7–19 | 26.92% |
| RieLoveChan vs Law | 7–13 | 35.00% |
| RieLoveChan vs Heihachi | 3–17 | 15.00% |
| RieLoveChan vs Zafina | 8–11 | 42.11% |
| RieLoveChan vs Victor | 5–14 | 26.32% |
| RieLoveChan vs Anna | 9–10 | 47.37% |
| RieLoveChan vs Yoshimitsu | 4–14 | 22.22% |
| RieLoveChan vs Xiaoyu | 5–12 | 29.41% |
| RieLoveChan vs Lee | 7–10 | 41.18% |
| RieLoveChan vs Lidia | 4–13 | 23.53% |
| RieLoveChan vs Fahkumram | 9–7 | 56.25% |
| RieLoveChan vs Leroy | 6–8 | 42.86% |
| RieLoveChan vs Lars | 3–10 | 23.08% |
| RieLoveChan vs Clive | 4–9 | 30.77% |
| RieLoveChan vs Alisa | 3–8 | 27.27% |
| RieLoveChan vs Devil Jin | 2–7 | 22.22% |
| RieLoveChan vs Nina | 3–6 | 33.33% |
| RieLoveChan vs Paul | 2–6 | 25.00% |
| RieLoveChan vs Kuma | 2–6 | 25.00% |
| RieLoveChan vs Jack-8 | 1–6 | 14.29% |
| RieLoveChan vs Leo | 2–5 | 28.57% |
| RieLoveChan vs Raven | 1–6 | 14.29% |
| RieLoveChan vs Feng | 4–2 | 66.67% |
| RieLoveChan vs Shaheen | 4–2 | 66.67% |
| RieLoveChan vs Miary Zo | 1–4 | 20.00% |
| RieLoveChan vs Claudio | 0–4 | 0.00% |
| RieLoveChan vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.