| LuckyRhythm vs Jin | 87–59 | 59.59% |
| LuckyRhythm vs Kazuya | 84–60 | 58.33% |
| LuckyRhythm vs Reina | 81–60 | 57.45% |
| LuckyRhythm vs King | 91–49 | 65.00% |
| LuckyRhythm vs Bryan | 70–55 | 56.00% |
| LuckyRhythm vs Steve | 72–42 | 63.16% |
| LuckyRhythm vs Hwoarang | 64–48 | 57.14% |
| LuckyRhythm vs Law | 56–51 | 52.34% |
| LuckyRhythm vs Lili | 63–41 | 60.58% |
| LuckyRhythm vs Lee | 55–49 | 52.88% |
| LuckyRhythm vs Azucena | 44–45 | 49.44% |
| LuckyRhythm vs Xiaoyu | 39–44 | 46.99% |
| LuckyRhythm vs Yoshimitsu | 39–42 | 48.15% |
| LuckyRhythm vs Asuka | 47–33 | 58.75% |
| LuckyRhythm vs Paul | 39–39 | 50.00% |
| LuckyRhythm vs Dragunov | 44–28 | 61.11% |
| LuckyRhythm vs Lars | 37–30 | 55.22% |
| LuckyRhythm vs Devil Jin | 32–31 | 50.79% |
| LuckyRhythm vs Eddy | 35–28 | 55.56% |
| LuckyRhythm vs Feng | 44–18 | 70.97% |
| LuckyRhythm vs Leo | 27–33 | 45.00% |
| LuckyRhythm vs Alisa | 34–25 | 57.63% |
| LuckyRhythm vs Victor | 28–28 | 50.00% |
| LuckyRhythm vs Nina | 30–25 | 54.55% |
| LuckyRhythm vs Leroy | 29–24 | 54.72% |
| LuckyRhythm vs Raven | 22–29 | 43.14% |
| LuckyRhythm vs Jack-8 | 21–28 | 42.86% |
| LuckyRhythm vs Jun | 18–26 | 40.91% |
| LuckyRhythm vs Lidia | 15–18 | 45.45% |
| LuckyRhythm vs Heihachi | 14–18 | 43.75% |
| LuckyRhythm vs Fahkumram | 19–11 | 63.33% |
| LuckyRhythm vs Claudio | 12–12 | 50.00% |
| LuckyRhythm vs Zafina | 7–17 | 29.17% |
| LuckyRhythm vs Kuma | 9–12 | 42.86% |
| LuckyRhythm vs Armor King | 7–11 | 38.89% |
| LuckyRhythm vs Shaheen | 9–7 | 56.25% |
| LuckyRhythm vs Clive | 6–10 | 37.50% |
| LuckyRhythm vs Anna | 9–6 | 60.00% |
| LuckyRhythm vs Panda | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.