| Yeawe'rehere vs King | 31–31 | 50.00% |
| Yeawe'rehere vs Heihachi | 25–32 | 43.86% |
| Yeawe'rehere vs Jun | 27–27 | 50.00% |
| Yeawe'rehere vs Law | 24–23 | 51.06% |
| Yeawe'rehere vs Hwoarang | 28–13 | 68.29% |
| Yeawe'rehere vs Jin | 23–16 | 58.97% |
| Yeawe'rehere vs Bryan | 19–20 | 48.72% |
| Yeawe'rehere vs Lidia | 14–25 | 35.90% |
| Yeawe'rehere vs Steve | 19–18 | 51.35% |
| Yeawe'rehere vs Kazuya | 15–21 | 41.67% |
| Yeawe'rehere vs Reina | 12–23 | 34.29% |
| Yeawe'rehere vs Victor | 13–16 | 44.83% |
| Yeawe'rehere vs Eddy | 9–20 | 31.03% |
| Yeawe'rehere vs Lili | 8–19 | 29.63% |
| Yeawe'rehere vs Paul | 13–13 | 50.00% |
| Yeawe'rehere vs Dragunov | 11–14 | 44.00% |
| Yeawe'rehere vs Asuka | 11–11 | 50.00% |
| Yeawe'rehere vs Leroy | 8–13 | 38.10% |
| Yeawe'rehere vs Yoshimitsu | 11–8 | 57.89% |
| Yeawe'rehere vs Raven | 12–7 | 63.16% |
| Yeawe'rehere vs Lars | 8–10 | 44.44% |
| Yeawe'rehere vs Fahkumram | 7–10 | 41.18% |
| Yeawe'rehere vs Leo | 8–6 | 57.14% |
| Yeawe'rehere vs Nina | 11–3 | 78.57% |
| Yeawe'rehere vs Claudio | 5–8 | 38.46% |
| Yeawe'rehere vs Lee | 11–2 | 84.62% |
| Yeawe'rehere vs Azucena | 5–8 | 38.46% |
| Yeawe'rehere vs Zafina | 4–8 | 33.33% |
| Yeawe'rehere vs Clive | 4–7 | 36.36% |
| Yeawe'rehere vs Alisa | 1–9 | 10.00% |
| Yeawe'rehere vs Devil Jin | 2–7 | 22.22% |
| Yeawe'rehere vs Miary Zo | 2–7 | 22.22% |
| Yeawe'rehere vs Shaheen | 3–5 | 37.50% |
| Yeawe'rehere vs Armor King | 4–4 | 50.00% |
| Yeawe'rehere vs Jack-8 | 2–5 | 28.57% |
| Yeawe'rehere vs Feng | 2–5 | 28.57% |
| Yeawe'rehere vs Xiaoyu | 1–5 | 16.67% |
| Yeawe'rehere vs Anna | 0–2 | 0.00% |
| Yeawe'rehere vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.