| DontHurtMe vs King | 53–81 | 39.55% |
| DontHurtMe vs Kazuya | 59–73 | 44.70% |
| DontHurtMe vs Steve | 63–61 | 50.81% |
| DontHurtMe vs Law | 64–57 | 52.89% |
| DontHurtMe vs Jin | 56–64 | 46.67% |
| DontHurtMe vs Reina | 53–55 | 49.07% |
| DontHurtMe vs Dragunov | 57–37 | 60.64% |
| DontHurtMe vs Hwoarang | 46–46 | 50.00% |
| DontHurtMe vs Yoshimitsu | 50–37 | 57.47% |
| DontHurtMe vs Azucena | 42–42 | 50.00% |
| DontHurtMe vs Bryan | 33–47 | 41.25% |
| DontHurtMe vs Lee | 36–41 | 46.75% |
| DontHurtMe vs Eddy | 30–45 | 40.00% |
| DontHurtMe vs Paul | 33–41 | 44.59% |
| DontHurtMe vs Lidia | 41–29 | 58.57% |
| DontHurtMe vs Lili | 37–25 | 59.68% |
| DontHurtMe vs Lars | 23–32 | 41.82% |
| DontHurtMe vs Devil Jin | 24–28 | 46.15% |
| DontHurtMe vs Alisa | 30–22 | 57.69% |
| DontHurtMe vs Heihachi | 28–24 | 53.85% |
| DontHurtMe vs Xiaoyu | 22–28 | 44.00% |
| DontHurtMe vs Asuka | 19–30 | 38.78% |
| DontHurtMe vs Feng | 19–29 | 39.58% |
| DontHurtMe vs Leroy | 16–32 | 33.33% |
| DontHurtMe vs Jun | 24–21 | 53.33% |
| DontHurtMe vs Raven | 20–20 | 50.00% |
| DontHurtMe vs Victor | 18–19 | 48.65% |
| DontHurtMe vs Jack-8 | 11–24 | 31.43% |
| DontHurtMe vs Claudio | 8–26 | 23.53% |
| DontHurtMe vs Nina | 15–19 | 44.12% |
| DontHurtMe vs Leo | 18–15 | 54.55% |
| DontHurtMe vs Shaheen | 11–13 | 45.83% |
| DontHurtMe vs Kuma | 13–8 | 61.90% |
| DontHurtMe vs Zafina | 9–11 | 45.00% |
| DontHurtMe vs Clive | 8–4 | 66.67% |
| DontHurtMe vs Panda | 4–7 | 36.36% |
| DontHurtMe vs Fahkumram | 4–2 | 66.67% |
| DontHurtMe vs Armor King | 3–3 | 50.00% |
| DontHurtMe vs Anna | 2–1 | 66.67% |
| DontHurtMe vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.