| RLCAbreu vs Jin | 352–358 | 49.58% |
| RLCAbreu vs Kazuya | 352–313 | 52.93% |
| RLCAbreu vs King | 340–320 | 51.52% |
| RLCAbreu vs Bryan | 268–291 | 47.94% |
| RLCAbreu vs Steve | 209–233 | 47.29% |
| RLCAbreu vs Law | 181–220 | 45.14% |
| RLCAbreu vs Armor King | 191–204 | 48.35% |
| RLCAbreu vs Dragunov | 185–186 | 49.87% |
| RLCAbreu vs Heihachi | 183–182 | 50.14% |
| RLCAbreu vs Reina | 166–198 | 45.60% |
| RLCAbreu vs Hwoarang | 189–170 | 52.65% |
| RLCAbreu vs Lili | 172–177 | 49.28% |
| RLCAbreu vs Paul | 160–188 | 45.98% |
| RLCAbreu vs Eddy | 141–164 | 46.23% |
| RLCAbreu vs Asuka | 147–151 | 49.33% |
| RLCAbreu vs Azucena | 108–140 | 43.55% |
| RLCAbreu vs Yoshimitsu | 106–136 | 43.80% |
| RLCAbreu vs Xiaoyu | 115–113 | 50.44% |
| RLCAbreu vs Devil Jin | 85–127 | 40.09% |
| RLCAbreu vs Lee | 87–112 | 43.72% |
| RLCAbreu vs Lars | 102–96 | 51.52% |
| RLCAbreu vs Jun | 73–122 | 37.44% |
| RLCAbreu vs Alisa | 93–100 | 48.19% |
| RLCAbreu vs Feng | 77–115 | 40.10% |
| RLCAbreu vs Lidia | 85–102 | 45.45% |
| RLCAbreu vs Leroy | 87–99 | 46.77% |
| RLCAbreu vs Fahkumram | 99–86 | 53.51% |
| RLCAbreu vs Nina | 82–94 | 46.59% |
| RLCAbreu vs Anna | 81–83 | 49.39% |
| RLCAbreu vs Victor | 69–88 | 43.95% |
| RLCAbreu vs Jack-8 | 66–81 | 44.90% |
| RLCAbreu vs Zafina | 73–59 | 55.30% |
| RLCAbreu vs Leo | 65–65 | 50.00% |
| RLCAbreu vs Miary Zo | 62–68 | 47.69% |
| RLCAbreu vs Claudio | 41–66 | 38.32% |
| RLCAbreu vs Clive | 43–62 | 40.95% |
| RLCAbreu vs Shaheen | 39–47 | 45.35% |
| RLCAbreu vs Kuma | 33–47 | 41.25% |
| RLCAbreu vs Raven | 20–44 | 31.25% |
| RLCAbreu vs Panda | 7–17 | 29.17% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.