| SoulDemonXL vs Hwoarang | 160–161 | 49.84% |
| SoulDemonXL vs Jin | 188–121 | 60.84% |
| SoulDemonXL vs Lili | 150–127 | 54.15% |
| SoulDemonXL vs King | 167–108 | 60.73% |
| SoulDemonXL vs Bryan | 143–128 | 52.77% |
| SoulDemonXL vs Lars | 110–138 | 44.35% |
| SoulDemonXL vs Steve | 133–106 | 55.65% |
| SoulDemonXL vs Dragunov | 136–94 | 59.13% |
| SoulDemonXL vs Law | 120–96 | 55.56% |
| SoulDemonXL vs Reina | 132–84 | 61.11% |
| SoulDemonXL vs Asuka | 98–105 | 48.28% |
| SoulDemonXL vs Kazuya | 85–96 | 46.96% |
| SoulDemonXL vs Raven | 95–79 | 54.60% |
| SoulDemonXL vs Lee | 96–76 | 55.81% |
| SoulDemonXL vs Devil Jin | 78–90 | 46.43% |
| SoulDemonXL vs Jun | 98–68 | 59.04% |
| SoulDemonXL vs Yoshimitsu | 77–86 | 47.24% |
| SoulDemonXL vs Zafina | 80–83 | 49.08% |
| SoulDemonXL vs Paul | 79–82 | 49.07% |
| SoulDemonXL vs Lidia | 101–54 | 65.16% |
| SoulDemonXL vs Azucena | 90–57 | 61.22% |
| SoulDemonXL vs Jack-8 | 80–64 | 55.56% |
| SoulDemonXL vs Nina | 75–69 | 52.08% |
| SoulDemonXL vs Feng | 61–74 | 45.19% |
| SoulDemonXL vs Leo | 80–55 | 59.26% |
| SoulDemonXL vs Xiaoyu | 68–65 | 51.13% |
| SoulDemonXL vs Eddy | 71–62 | 53.38% |
| SoulDemonXL vs Leroy | 64–62 | 50.79% |
| SoulDemonXL vs Alisa | 47–72 | 39.50% |
| SoulDemonXL vs Shaheen | 52–58 | 47.27% |
| SoulDemonXL vs Victor | 66–40 | 62.26% |
| SoulDemonXL vs Anna | 53–35 | 60.23% |
| SoulDemonXL vs Claudio | 41–39 | 51.25% |
| SoulDemonXL vs Heihachi | 37–42–1 | 46.84% |
| SoulDemonXL vs Fahkumram | 35–34 | 50.72% |
| SoulDemonXL vs Clive | 39–29 | 57.35% |
| SoulDemonXL vs Kuma | 12–31 | 27.91% |
| SoulDemonXL vs Panda | 8–21 | 27.59% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.