Name history
Gilt-bronze | |
리디아dd1ong캐 | |
llanfairpwllgwy | |
Llanfairpwllgwy | |
LidiaPlayHelpMe | |
Elusive | |
뭐야나안눌렀어 | |
Empowerment | |
MinHee-jin | |
도무지감당이안되는일만빵빵 | |
Thread4897 | |
Kimchi Warrior | |
펭은우 커스텀 어떻게해요; | |
나 이기면 무좀생김 봐봐 | |
CTPZ | |
철권이배틀패스를팔아먹다니이런 | |
iliilli!i!ll!li |
Gilt-bronze vs Dragunov | 212–194 | 52.22% |
Gilt-bronze vs Kazuya | 183–171 | 51.69% |
Gilt-bronze vs Bryan | 163–133 | 55.07% |
Gilt-bronze vs King | 116–151 | 43.45% |
Gilt-bronze vs Hwoarang | 136–124 | 52.31% |
Gilt-bronze vs Asuka | 116–123 | 48.54% |
Gilt-bronze vs Victor | 120–111 | 51.95% |
Gilt-bronze vs Jin | 92–137 | 40.17% |
Gilt-bronze vs Lars | 125–103 | 54.82% |
Gilt-bronze vs Lidia | 112–114 | 49.56% |
Gilt-bronze vs Steve | 105–112 | 48.39% |
Gilt-bronze vs Feng | 89–125 | 41.59% |
Gilt-bronze vs Paul | 111–99 | 52.86% |
Gilt-bronze vs Reina | 113–92 | 55.12% |
Gilt-bronze vs Law | 103–86 | 54.50% |
Gilt-bronze vs Nina | 81–100 | 44.75% |
Gilt-bronze vs Yoshimitsu | 73–107 | 40.56% |
Gilt-bronze vs Lili | 101–79 | 56.11% |
Gilt-bronze vs Leroy | 65–96 | 40.37% |
Gilt-bronze vs Devil Jin | 83–77 | 51.88% |
Gilt-bronze vs Alisa | 89–66 | 57.42% |
Gilt-bronze vs Lee | 73–79 | 48.03% |
Gilt-bronze vs Azucena | 83–62 | 57.24% |
Gilt-bronze vs Eddy | 70–75 | 48.28% |
Gilt-bronze vs Leo | 85–49 | 63.43% |
Gilt-bronze vs Shaheen | 62–71 | 46.62% |
Gilt-bronze vs Jun | 78–55 | 58.65% |
Gilt-bronze vs Xiaoyu | 63–60 | 51.22% |
Gilt-bronze vs Jack-8 | 54–68 | 44.26% |
Gilt-bronze vs Claudio | 48–73 | 39.67% |
Gilt-bronze vs Zafina | 52–67 | 43.70% |
Gilt-bronze vs Raven | 44–54 | 44.90% |
Gilt-bronze vs Kuma | 44–38 | 53.66% |
Gilt-bronze vs Heihachi | 19–52 | 26.76% |
Gilt-bronze vs Panda | 33–35 | 48.53% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.