RY왕이 vs Lidia | 4–2 | 66.67% |
RY왕이 vs Paul | 0–6 | 0.00% |
RY왕이 vs Hwoarang | 2–3 | 40.00% |
RY왕이 vs Lili | 2–3 | 40.00% |
RY왕이 vs King | 3–1 | 75.00% |
RY왕이 vs Asuka | 0–4 | 0.00% |
RY왕이 vs Zafina | 0–4 | 0.00% |
RY왕이 vs Dragunov | 0–3 | 0.00% |
RY왕이 vs Azucena | 2–1 | 66.67% |
RY왕이 vs Jin | 0–2 | 0.00% |
RY왕이 vs Steve | 0–2 | 0.00% |
RY왕이 vs Leo | 2–0 | 100.00% |
RY왕이 vs Lars | 2–0 | 100.00% |
RY왕이 vs Lee | 2–0 | 100.00% |
RY왕이 vs Reina | 2–0 | 100.00% |
RY왕이 vs Yoshimitsu | 0–1 | 0.00% |
RY왕이 vs Bryan | 1–0 | 100.00% |
RY왕이 vs Nina | 0–1 | 0.00% |
RY왕이 vs Panda | 1–0 | 100.00% |
RY왕이 vs Eddy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.