Name history
| Embu | |
| Learning | |
| Learning Reina | |
| Learning Stick | |
| G String Bandit | |
| Lemme sniff... | |
| Penus Maximus | |
| Homie Smoocher | |
| Mr. Money Penus | |
| Kazuya's Nips |
| Embu vs Kazuya | 100–81 | 55.25% |
| Embu vs King | 90–43 | 67.67% |
| Embu vs Reina | 90–38 | 70.31% |
| Embu vs Steve | 83–42 | 66.40% |
| Embu vs Jin | 59–64 | 47.97% |
| Embu vs Hwoarang | 74–43 | 63.25% |
| Embu vs Bryan | 60–52 | 53.57% |
| Embu vs Heihachi | 55–47 | 53.92% |
| Embu vs Lidia | 54–36 | 60.00% |
| Embu vs Jun | 50–36 | 58.14% |
| Embu vs Dragunov | 50–35 | 58.82% |
| Embu vs Armor King | 44–41 | 51.76% |
| Embu vs Law | 52–31 | 62.65% |
| Embu vs Lili | 40–36 | 52.63% |
| Embu vs Lee | 42–34 | 55.26% |
| Embu vs Yoshimitsu | 42–33 | 56.00% |
| Embu vs Azucena | 52–22 | 70.27% |
| Embu vs Lars | 45–27 | 62.50% |
| Embu vs Asuka | 34–32 | 51.52% |
| Embu vs Victor | 34–25 | 57.63% |
| Embu vs Leo | 29–29 | 50.00% |
| Embu vs Nina | 33–25 | 56.90% |
| Embu vs Eddy | 31–26 | 54.39% |
| Embu vs Paul | 22–29 | 43.14% |
| Embu vs Xiaoyu | 30–16 | 65.22% |
| Embu vs Feng | 26–20 | 56.52% |
| Embu vs Leroy | 17–23 | 42.50% |
| Embu vs Devil Jin | 18–20 | 47.37% |
| Embu vs Kuma | 19–11 | 63.33% |
| Embu vs Fahkumram | 13–14 | 48.15% |
| Embu vs Alisa | 15–11 | 57.69% |
| Embu vs Jack-8 | 11–13 | 45.83% |
| Embu vs Claudio | 9–15 | 37.50% |
| Embu vs Zafina | 13–11 | 54.17% |
| Embu vs Raven | 13–11 | 54.17% |
| Embu vs Clive | 11–8 | 57.89% |
| Embu vs Anna | 11–7 | 61.11% |
| Embu vs Shaheen | 7–3 | 70.00% |
| Embu vs Panda | 1–4 | 20.00% |
| Embu vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.