| FastShadow34 vs King | 58–85 | 40.56% |
| FastShadow34 vs Jin | 39–102 | 27.66% |
| FastShadow34 vs Steve | 56–82 | 40.58% |
| FastShadow34 vs Armor King | 39–87 | 30.95% |
| FastShadow34 vs Kazuya | 39–81 | 32.50% |
| FastShadow34 vs Law | 41–59 | 41.00% |
| FastShadow34 vs Eddy | 27–61 | 30.68% |
| FastShadow34 vs Dragunov | 33–49 | 40.24% |
| FastShadow34 vs Hwoarang | 24–51 | 32.00% |
| FastShadow34 vs Asuka | 27–43 | 38.57% |
| FastShadow34 vs Reina | 22–42 | 34.38% |
| FastShadow34 vs Bryan | 22–41 | 34.92% |
| FastShadow34 vs Lili | 25–37 | 40.32% |
| FastShadow34 vs Devil Jin | 20–27 | 42.55% |
| FastShadow34 vs Jun | 10–36 | 21.74% |
| FastShadow34 vs Miary Zo | 13–30 | 30.23% |
| FastShadow34 vs Paul | 12–26 | 31.58% |
| FastShadow34 vs Lars | 15–23 | 39.47% |
| FastShadow34 vs Azucena | 15–18 | 45.45% |
| FastShadow34 vs Lidia | 15–13 | 53.57% |
| FastShadow34 vs Fahkumram | 12–15 | 44.44% |
| FastShadow34 vs Lee | 9–15 | 37.50% |
| FastShadow34 vs Heihachi | 6–18 | 25.00% |
| FastShadow34 vs Jack-8 | 5–17 | 22.73% |
| FastShadow34 vs Feng | 3–17 | 15.00% |
| FastShadow34 vs Leo | 4–16 | 20.00% |
| FastShadow34 vs Alisa | 4–16 | 20.00% |
| FastShadow34 vs Xiaoyu | 3–16 | 15.79% |
| FastShadow34 vs Anna | 8–10 | 44.44% |
| FastShadow34 vs Nina | 7–9 | 43.75% |
| FastShadow34 vs Leroy | 10–5 | 66.67% |
| FastShadow34 vs Victor | 9–4 | 69.23% |
| FastShadow34 vs Raven | 5–8 | 38.46% |
| FastShadow34 vs Claudio | 3–9 | 25.00% |
| FastShadow34 vs Clive | 4–8 | 33.33% |
| FastShadow34 vs Yoshimitsu | 0–10 | 0.00% |
| FastShadow34 vs Shaheen | 2–4 | 33.33% |
| FastShadow34 vs Panda | 3–3 | 50.00% |
| FastShadow34 vs Kuma | 0–4 | 0.00% |
| FastShadow34 vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.