| BloodyRawr vs King | 51–56 | 47.66% |
| BloodyRawr vs Steve | 37–51 | 42.05% |
| BloodyRawr vs Jin | 36–39 | 48.00% |
| BloodyRawr vs Reina | 38–36 | 51.35% |
| BloodyRawr vs Kazuya | 26–41 | 38.81% |
| BloodyRawr vs Hwoarang | 31–27 | 53.45% |
| BloodyRawr vs Bryan | 26–31 | 45.61% |
| BloodyRawr vs Dragunov | 20–31 | 39.22% |
| BloodyRawr vs Law | 12–29 | 29.27% |
| BloodyRawr vs Asuka | 18–23 | 43.90% |
| BloodyRawr vs Azucena | 19–22 | 46.34% |
| BloodyRawr vs Eddy | 10–30 | 25.00% |
| BloodyRawr vs Jun | 9–27 | 25.00% |
| BloodyRawr vs Paul | 16–19 | 45.71% |
| BloodyRawr vs Yoshimitsu | 10–24 | 29.41% |
| BloodyRawr vs Lars | 14–16 | 46.67% |
| BloodyRawr vs Lili | 9–20 | 31.03% |
| BloodyRawr vs Victor | 8–20 | 28.57% |
| BloodyRawr vs Leo | 11–15 | 42.31% |
| BloodyRawr vs Nina | 14–12 | 53.85% |
| BloodyRawr vs Feng | 13–8 | 61.90% |
| BloodyRawr vs Lee | 10–11 | 47.62% |
| BloodyRawr vs Leroy | 10–11 | 47.62% |
| BloodyRawr vs Devil Jin | 5–15 | 25.00% |
| BloodyRawr vs Jack-8 | 3–16 | 15.79% |
| BloodyRawr vs Heihachi | 5–14 | 26.32% |
| BloodyRawr vs Fahkumram | 7–12 | 36.84% |
| BloodyRawr vs Kuma | 6–11 | 35.29% |
| BloodyRawr vs Raven | 7–10 | 41.18% |
| BloodyRawr vs Armor King | 5–12 | 29.41% |
| BloodyRawr vs Alisa | 4–9 | 30.77% |
| BloodyRawr vs Xiaoyu | 4–8 | 33.33% |
| BloodyRawr vs Shaheen | 5–4 | 55.56% |
| BloodyRawr vs Panda | 4–5 | 44.44% |
| BloodyRawr vs Claudio | 2–5 | 28.57% |
| BloodyRawr vs Zafina | 4–3 | 57.14% |
| BloodyRawr vs Anna | 4–3 | 57.14% |
| BloodyRawr vs Clive | 3–2 | 60.00% |
| BloodyRawr vs Lidia | 2–2 | 50.00% |
| BloodyRawr vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.