| DogeFan87 vs Kazuya | 276–285 | 49.20% |
| DogeFan87 vs King | 272–238 | 53.33% |
| DogeFan87 vs Reina | 216–203 | 51.55% |
| DogeFan87 vs Bryan | 209–178 | 54.01% |
| DogeFan87 vs Jin | 160–200 | 44.44% |
| DogeFan87 vs Heihachi | 165–177 | 48.25% |
| DogeFan87 vs Hwoarang | 118–191 | 38.19% |
| DogeFan87 vs Law | 128–177 | 41.97% |
| DogeFan87 vs Steve | 161–139 | 53.67% |
| DogeFan87 vs Lili | 116–148 | 43.94% |
| DogeFan87 vs Dragunov | 116–148 | 43.94% |
| DogeFan87 vs Lee | 102–144 | 41.46% |
| DogeFan87 vs Clive | 135–108 | 55.56% |
| DogeFan87 vs Yoshimitsu | 97–142 | 40.59% |
| DogeFan87 vs Azucena | 90–131 | 40.72% |
| DogeFan87 vs Paul | 99–121 | 45.00% |
| DogeFan87 vs Xiaoyu | 101–104 | 49.27% |
| DogeFan87 vs Armor King | 99–95 | 51.03% |
| DogeFan87 vs Lars | 87–101 | 46.28% |
| DogeFan87 vs Jun | 70–109 | 39.11% |
| DogeFan87 vs Asuka | 72–98 | 42.35% |
| DogeFan87 vs Fahkumram | 84–83 | 50.30% |
| DogeFan87 vs Nina | 69–95 | 42.07% |
| DogeFan87 vs Leo | 71–89 | 44.38% |
| DogeFan87 vs Lidia | 74–84 | 46.84% |
| DogeFan87 vs Devil Jin | 72–85 | 45.86% |
| DogeFan87 vs Eddy | 76–81 | 48.41% |
| DogeFan87 vs Victor | 68–87 | 43.87% |
| DogeFan87 vs Feng | 74–77 | 49.01% |
| DogeFan87 vs Alisa | 59–61 | 49.17% |
| DogeFan87 vs Miary Zo | 49–67 | 42.24% |
| DogeFan87 vs Claudio | 51–51 | 50.00% |
| DogeFan87 vs Raven | 48–53–1 | 47.52% |
| DogeFan87 vs Jack-8 | 48–49 | 49.48% |
| DogeFan87 vs Leroy | 46–48 | 48.94% |
| DogeFan87 vs Kuma | 51–39 | 56.67% |
| DogeFan87 vs Anna | 33–54 | 37.93% |
| DogeFan87 vs Shaheen | 25–43 | 36.76% |
| DogeFan87 vs Zafina | 22–33 | 40.00% |
| DogeFan87 vs Panda | 9–17 | 34.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.