| GERAUSCHMACHINA vs Hwoarang | 13–18 | 41.94% |
| GERAUSCHMACHINA vs Jun | 8–14 | 36.36% |
| GERAUSCHMACHINA vs King | 13–8 | 61.90% |
| GERAUSCHMACHINA vs Reina | 15–4 | 78.95% |
| GERAUSCHMACHINA vs Azucena | 12–7 | 63.16% |
| GERAUSCHMACHINA vs Law | 5–12 | 29.41% |
| GERAUSCHMACHINA vs Jin | 5–11 | 31.25% |
| GERAUSCHMACHINA vs Lee | 12–4 | 75.00% |
| GERAUSCHMACHINA vs Kazuya | 9–5 | 64.29% |
| GERAUSCHMACHINA vs Lili | 6–8 | 42.86% |
| GERAUSCHMACHINA vs Dragunov | 7–7 | 50.00% |
| GERAUSCHMACHINA vs Steve | 8–5 | 61.54% |
| GERAUSCHMACHINA vs Paul | 1–11 | 8.33% |
| GERAUSCHMACHINA vs Bryan | 8–4 | 66.67% |
| GERAUSCHMACHINA vs Devil Jin | 6–6 | 50.00% |
| GERAUSCHMACHINA vs Armor King | 5–7 | 41.67% |
| GERAUSCHMACHINA vs Miary Zo | 6–6 | 50.00% |
| GERAUSCHMACHINA vs Eddy | 4–6 | 40.00% |
| GERAUSCHMACHINA vs Feng | 2–7 | 22.22% |
| GERAUSCHMACHINA vs Victor | 6–2 | 75.00% |
| GERAUSCHMACHINA vs Heihachi | 4–4 | 50.00% |
| GERAUSCHMACHINA vs Yoshimitsu | 5–2 | 71.43% |
| GERAUSCHMACHINA vs Lars | 3–4 | 42.86% |
| GERAUSCHMACHINA vs Leroy | 3–4 | 42.86% |
| GERAUSCHMACHINA vs Lidia | 4–3 | 57.14% |
| GERAUSCHMACHINA vs Xiaoyu | 2–3 | 40.00% |
| GERAUSCHMACHINA vs Jack-8 | 4–1 | 80.00% |
| GERAUSCHMACHINA vs Alisa | 4–1 | 80.00% |
| GERAUSCHMACHINA vs Leo | 2–1 | 66.67% |
| GERAUSCHMACHINA vs Panda | 1–2 | 33.33% |
| GERAUSCHMACHINA vs Raven | 1–2 | 33.33% |
| GERAUSCHMACHINA vs Clive | 1–2 | 33.33% |
| GERAUSCHMACHINA vs Asuka | 2–0 | 100.00% |
| GERAUSCHMACHINA vs Nina | 0–2 | 0.00% |
| GERAUSCHMACHINA vs Kuma | 2–0 | 100.00% |
| GERAUSCHMACHINA vs Zafina | 1–0 | 100.00% |
| GERAUSCHMACHINA vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.