| Airsouls vs Kazuya | 254–230 | 52.48% |
| Airsouls vs Bryan | 227–180 | 55.77% |
| Airsouls vs Jin | 195–200 | 49.37% |
| Airsouls vs Heihachi | 187–200 | 48.32% |
| Airsouls vs Clive | 174–141 | 55.24% |
| Airsouls vs Reina | 165–133 | 55.37% |
| Airsouls vs Hwoarang | 167–117 | 58.80% |
| Airsouls vs King | 175–94 | 65.06% |
| Airsouls vs Lee | 150–112 | 57.25% |
| Airsouls vs Paul | 169–91 | 65.00% |
| Airsouls vs Devil Jin | 132–114 | 53.66% |
| Airsouls vs Dragunov | 130–111 | 53.94% |
| Airsouls vs Steve | 117–114 | 50.65% |
| Airsouls vs Yoshimitsu | 112–106 | 51.38% |
| Airsouls vs Lili | 113–98 | 53.55% |
| Airsouls vs Jun | 90–97 | 48.13% |
| Airsouls vs Law | 81–96 | 45.76% |
| Airsouls vs Asuka | 87–84 | 50.88% |
| Airsouls vs Lars | 89–79 | 52.98% |
| Airsouls vs Azucena | 93–74 | 55.69% |
| Airsouls vs Feng | 98–61 | 61.64% |
| Airsouls vs Armor King | 103–50 | 67.32% |
| Airsouls vs Alisa | 74–74 | 50.00% |
| Airsouls vs Nina | 78–70 | 52.70% |
| Airsouls vs Xiaoyu | 72–74 | 49.32% |
| Airsouls vs Victor | 66–80 | 45.21% |
| Airsouls vs Claudio | 80–65 | 55.17% |
| Airsouls vs Anna | 72–67 | 51.80% |
| Airsouls vs Jack-8 | 70–61 | 53.44% |
| Airsouls vs Zafina | 62–68 | 47.69% |
| Airsouls vs Raven | 69–57 | 54.76% |
| Airsouls vs Leo | 59–66 | 47.20% |
| Airsouls vs Eddy | 61–58 | 51.26% |
| Airsouls vs Leroy | 56–56 | 50.00% |
| Airsouls vs Shaheen | 48–53 | 47.52% |
| Airsouls vs Lidia | 38–58 | 39.58% |
| Airsouls vs Miary Zo | 42–47 | 47.19% |
| Airsouls vs Kuma | 41–38 | 51.90% |
| Airsouls vs Panda | 18–21 | 46.15% |
| Airsouls vs Fahkumram | 23–16 | 58.97% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.