| tigger7776 vs Kazuya | 180–153 | 54.05% |
| tigger7776 vs Bryan | 138–162 | 46.00% |
| tigger7776 vs Paul | 147–148 | 49.83% |
| tigger7776 vs Dragunov | 116–153 | 43.12% |
| tigger7776 vs King | 130–134 | 49.24% |
| tigger7776 vs Jin | 115–142 | 44.75% |
| tigger7776 vs Hwoarang | 127–123 | 50.80% |
| tigger7776 vs Steve | 145–102 | 58.70% |
| tigger7776 vs Reina | 110–125 | 46.81% |
| tigger7776 vs Law | 109–98 | 52.66% |
| tigger7776 vs Asuka | 102–86 | 54.26% |
| tigger7776 vs Xiaoyu | 75–74 | 50.34% |
| tigger7776 vs Armor King | 62–74 | 45.59% |
| tigger7776 vs Lili | 68–63 | 51.91% |
| tigger7776 vs Heihachi | 62–63 | 49.60% |
| tigger7776 vs Devil Jin | 49–71 | 40.83% |
| tigger7776 vs Fahkumram | 34–85 | 28.57% |
| tigger7776 vs Clive | 47–71 | 39.83% |
| tigger7776 vs Yoshimitsu | 60–57 | 51.28% |
| tigger7776 vs Lars | 56–52 | 51.85% |
| tigger7776 vs Victor | 43–64 | 40.19% |
| tigger7776 vs Jun | 45–61 | 42.45% |
| tigger7776 vs Leo | 49–51 | 49.00% |
| tigger7776 vs Nina | 52–48 | 52.00% |
| tigger7776 vs Lee | 49–49 | 50.00% |
| tigger7776 vs Azucena | 36–62 | 36.73% |
| tigger7776 vs Anna | 43–46 | 48.31% |
| tigger7776 vs Leroy | 43–44 | 49.43% |
| tigger7776 vs Claudio | 35–49 | 41.67% |
| tigger7776 vs Jack-8 | 34–47 | 41.98% |
| tigger7776 vs Eddy | 31–46 | 40.26% |
| tigger7776 vs Alisa | 38–37 | 50.67% |
| tigger7776 vs Lidia | 26–46 | 36.11% |
| tigger7776 vs Feng | 38–30 | 55.88% |
| tigger7776 vs Shaheen | 24–43 | 35.82% |
| tigger7776 vs Zafina | 19–27 | 41.30% |
| tigger7776 vs Kuma | 15–30 | 33.33% |
| tigger7776 vs Raven | 11–30 | 26.83% |
| tigger7776 vs Panda | 4–10 | 28.57% |
| tigger7776 vs Miary Zo | 8–6 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.